You and me and her vndb
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Patreon SubscribeStar. Kimi to Kanojo to Kanojo no Koi. Helpfulness: 5 Vote: 8 kubelo on I had high expectations for this VN to meet as it's created by Nitroplus, one of my favourite VN developers and, ultimately, it delivered what was expected - sadness, guilt and anxiety. It left me dissatisfied and alone, but no love triangles make all people happy, apart from some harem stories. It left me mulling over what I've just read for a few hours, ED song on repeat. But that's okay.
You and me and her vndb
Patreon SubscribeStar. Kimi to Kanojo to Kanojo no Koi. Helpfulness: 11 Vote: 8 alonesome on This is simply such an ambitious and interesting work if nothing else. If you're just looking for a quick TL;DR on whether you should play it, I'd answer with an emphatic yes; I think it's the sort of text that different people will take very different things away from, but one that is worth experiencing for nearly everyone. This rest of this review contains mild structural spoilers such as allusions to its heavy metafictional elements and discussion about the work's themes, ideas, and artistic goals. Totono is certainly a work whose conceit depends considerably on the intentional obfuscation of its true nature, and the "twists" that it is able to deliver as a result. However, I don't believe that "going in blind" is especially necessary to be able to fully appreciate the work. I feel like it is increasingly hard to have not been passively spoiled about some elements of this game anyways, especially considering that the promotional materials themselves shows its hand that this is not a normal renai game, and I myself was aware of these themes before playing the game as well. I'd be interested in how someone would engage with the text if they truly knew absolutely nothing going in, but I don't think my foreknowledge detracted from my experience in the slightest. I imagine that the twists would be considerably more shocking if the reader weren't primed to expect them at all, but for me, the element of surprise was replaced by an equally compelling undercurrent of tension and unease while reading the entire first act. Little touches like the tiny but conspicuous additions to the dialogue in the second act might have served as subtly ominous foreshadowing if you didn't know what to expect, but were positively chilling if you did already have an inkling. Even still, the ultimate direction that the game takes is one I highly doubt that anyone could have really seen coming - it didn't live up to my fairly lofty expectations for the narrative at all, but twisted and subverted and replaced them with something equally ambitious in a way such that I can't be upset in the slightest. Even if you come in pre-spoiled on some of its twists and thinking that you largely know what to expect, I suspect that you'll still leave with something entirely unexpected but just as interesting.
Comparing these isn't fair to either of those games. Ever thought about taking a break from it all and escaping to a luxurious resort? At its core, Totono is a really fascinating meta-commentary on its own genre, and an interrogation about the way that we you and me and her vndb with fiction, so I think that a lot of its value lies not in the story qua storybut in the extremely personal journey it takes you on, and the extremely personal introspection that it forces upon you.
Today, we crack open the narrative vault of this genre-defying work. Hold onto your seats, dear readers, as we shimmy into the labyrinthine world where nothing is as it seems. Talk about throwing the player into a tailspin! Think again. Choice, that revered cornerstone of visual novels, gets flipped on its head. The game goes meta faster than a cat chasing its own tail. Yep, the choices you make in-game start splashing out like drops of water from a big plunge into the.
Today, we crack open the narrative vault of this genre-defying work. Hold onto your seats, dear readers, as we shimmy into the labyrinthine world where nothing is as it seems. Talk about throwing the player into a tailspin! Think again. Choice, that revered cornerstone of visual novels, gets flipped on its head. The game goes meta faster than a cat chasing its own tail. Yep, the choices you make in-game start splashing out like drops of water from a big plunge into the. Could mundane taps and swipes hold sway over the tangible? You and Me and Her seems to believe so. The game mirrors the routine drudgery of existence yet injects each cycle with enough zest to keep the , baby!
You and me and her vndb
Route 2. Route 3. Upon clicking RMB Miyuki will tell you, is that it?
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The days pass, and little by little, Aoi learns what it means to be friends. Think again. This is simply such an ambitious and interesting work if nothing else. Yep, the choices you make in-game start splashing out like drops of water from a big plunge into the. CGs are well presented and used throughout the whole game, although I'd love to see more of them as I took a particular liking to the art style. Totono is certainly a work whose conceit depends considerably on the intentional obfuscation of its true nature, and the "twists" that it is able to deliver as a result. He enlists Miyuki's aid, and thus, a trio is born. I didn't expect it to have such an impact, but it makes the design feel very original. Choice, that revered cornerstone of visual novels, gets flipped on its head. I was also positively caught off-guard by Itou Kanako's haunting vocals in the insert song as well as Tada Aoi's performance in one of ED songs. As we dive into the riveting world of this game, prepare for some trivia and facts that are just as compelling as the plot twists themselves. At its core, Totono is a really fascinating meta-commentary on its own genre, and an interrogation about the way that we engage with fiction, so I think that a lot of its value lies not in the story qua story , but in the extremely personal journey it takes you on, and the extremely personal introspection that it forces upon you.
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I think there is just too much inherent tension with its metafictional, fourth wall-breaking critique and its expectation that you develop an authentic emotional connection to its fictional characters - especially because the former depends so much on successfully accomplishing the latter. Patreon SubscribeStar. He enlists Miyuki's aid, and thus, a trio is born. Ever thought about taking a break from it all and escaping to a luxurious resort? Sone Miyuki Main character. Ty, ja i ona: Istorija ljubvi unofficial patch. How many episodes is you and me? Everything changes, however, one day on the roof, when the class oddball, Aoi, suddenly tries to kiss him. Patreon SubscribeStar. Mukou Aoi Main character.
Excuse, that I interfere, but I suggest to go another by.
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