fatshark forums

Fatshark forums

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Fatshark forums

You've heard of Unreal Engine and Unity, two engine juggernauts that power most of your Steam library, but you've probably never heard of Bitsquid. It was an obscure game engine used in a handful of notable Swedish indies of the early s. In , Autodesk bought Bitsquid, renamed it Autodesk Stingray, then discontinued it in One of the last games released using Stingray was Fatshark's Warhammer 40, Darktide in The newest Stingray game is Helldivers 2. One might reasonably think that if Helldivers 2 was still early on in development when Autodesk hung the "closed forever" sign on Stingray, a good option would have been to start over on a different engine, but it's not that simple—Stingray isn't just the Helldivers 2 engine, it's the engine Arrowhead has used in most of its games over its year history, including The Showdown Effect, the Gauntlet reboot, and the original Helldivers. Stingray is what the studio knows, and when you have an experienced group of experts in a specific set of tools, you don't give that up lightly. Just ask the fellow co-op shooter aficionados at Fatshark who also stuck with Stingray for Darktide despite starting development after Autodesk killed it. This is true. Our crazy engineers had to do everything, with no support to build the game to parity with other engines. And yes. The project started before it was discontinued. Loyalty could be a factor, too.

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Warhammer: Vermintide 2 General Discussion This is the place for general discussions on the topic of Vermintide 2. Player Guides This Category is for players to share their guides. Announcements Please take a moment to review the threads here - in particular the guidelines! Mod Discussion This section is about creating, using and sharing your own user made game modifications, or mods, for Warhammer: Vermintide 2. Bugs Generalised bugs, and other issues that you wish to report but do not require our support on, are to be posted here. Feedback Discussion about Vermintide 2, and how you think we can improve it. You can also tell us what you like! Technical Support Technical issues, including but not limited to crashes, errors, problems launching Vermintide 2 and other issues that require our support are to be posted here. General Discussion. Announcements devpost.

Fatshark forums

We are aware of an issue that sometimes causes Penance rewards cosmetics to not unlock accordingly. Sometimes, the connection to our servers simply needs to be re-established. Please try completing another mission, a…. We are aware of a number of issues where enemies - commonly the Mutant - can yeet the player outside of the map boundary or in to otherwise unreachable areas. Existing reports may be merged here, to help us keep track o…. We are aware of and looking in to an issue where the appropriate descriptions may be missing for items, missions, etc. An example of this can be seen below: Existing reports may be mer…. Important Information - Bugs devpost. Poor item spawning 2 in walls and objects. Seen some cheating ogryns of late acknowledged.

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GeForce Experience lets you do it all. Log in. Jan 17, NinjaScooter said:. Cutting-Edge GPUs. This lets you play the kind of silly, aggressive plays that make this genre shine—going full-tilt rambo or clipping your mates with airstrikes—all without consigning anybody to a minutes-long wait just to get back in the action. Nov 3, 7, Was there some kind of advantage to using it for them financially, I know they were just familiar with it for their recent games? Run out of them, and you'll have to wait for a cooldown to tick over before another's available—and if the lone survivor dies, that's a mission failure. Oct 25, 29, Sure, on higher difficulty levels in Left 4 Dead and Vermintide, being surrounded is a death sentence. Oct 25, 7,

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But for the bulk of players, culling waves of bad guys grows routine. Pretty impressive they managed to pull off all those visual effects and physics systems using an outdated engine. However, the K in particular can be negatively impacted by these high or unlimited power settings. Oct 25, 43, You can stumble into a mine and go flying, or get one-shotted by a rocket before "ow" can make it out of your mouth. I also applied a slight undervolt to my CPU some time ago, that started being unstable later in Cinebench crash or hanging while it was stable before. RavenK92 Member. Regular Sega Fan Member. Yonpa Member. AV1 Decode. The Ada architecture unleashes the full glory of ray tracing, which simulates how light behaves in the real world. Gaugamela View Profile View Posts. Enhance Your Gaming Experience. Whatever they used, the game looks and performs great.

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