dondozo serebii

Dondozo serebii

It teams up with a Tatsugiri to catch prey. Violet It treats Tatsugiri like its boss and follows it loyally.

It teams up with a Tatsugiri to catch prey. It treats Tatsugiri like its boss and follows it loyally. Though powerful, Dondozo is apparently not very smart. And recovery in Rest ensures that Dondozo can pivot in repeatedly and heal the damage back. Unaware is what really pushes Dondozo over the edge.

Dondozo serebii

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Clodsire pivots in Electric attacks dondozo serebii Dondozo answers Water and Ice attacks. This move can only be used while the user is asleep, dondozo serebii. TM Bulldoze 60 20 -- The user strikes everything around it by stomping down on the ground.

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It teams up with a Tatsugiri to catch prey. Violet It treats Tatsugiri like its boss and follows it loyally. Though powerful, Dondozo is apparently not very smart. The less HP the user has, the greater the move's power. This fully restores the user's HP and cures any status conditions.

Dondozo serebii

Dondozo and Tatsugiri , the hot new pairing that is making waves in the Doubles metagame , have a combo that can win games on its own. We also bring you their individual strategies for Singles players. His statistics add up to points , good statistics, although an irregular distribution.

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TM Rain Dance -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type attacks. For all of Dondozo's highs, its lows are just as severe. TM Waterfall 80 15 20 The user charges at the target and may make it flinch. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form. The user frightens the target with a scary face to harshly lower its Speed stat. Four Moveslot Syndrome hits Dondozo hard ensuring there are always gaps in its moveset. TM Protect -- 10 -- This move enables the user to protect itself from all attacks. Usable Base Attack is complimented by Curse and wide coverage, leaving few safe answers to Dondozo. TM Liquidation 85 10 20 The user slams into the target using a full-force blast of water. Wave Crash is not recommended -you want Dondozo to tank, and the recoil is counter productive. The user opens up a fissure in the ground and drops the target in. TM Hydro Pump 80 5 -- The target is blasted by a huge volume of water launched under great pressure.

Commander : Tatsugiri will go into Dondozo's mouth and be unable to be damaged from attacks.

TM Hyper Beam 90 5 -- The target is attacked with a powerful beam. If Dondozo has gotten a Commander boost, there are still a few options including the status options from above. Its chance of failing rises if it is used in succession. Four Moveslot Syndrome hits Dondozo hard ensuring there are always gaps in its moveset. TM Crunch 80 15 20 The user crunches up the target with sharp fangs. The higher the user's Defense stat, the greater the damage this move deals. The user charges at the target using every bit of its power. The user attacks by dropping onto the target with its full body weight. Negatives Base 65 Special Defense leaves Dondozo struggling to take multiple Special Attacks Abysmal base 35 Speed forces Dondozo to take hits before acting, further cutting into its bulk. Unaware is what really pushes Dondozo over the edge. If you want to keep your Boots for your dedicated Hazard clearer, Leftovers is a good fallback option, giving Dondozo much needed passive recovery and reducing the number of times it needs to Rest. The user endures any attack with at least 1 HP. TM Waterfall 80 15 20 The user charges at the target and may make it flinch.

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