Weavile smogon

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Shortly thereafter, Greninja was banned, which not only led to people using Weavile as an obvious substitute, but also caused a chain of events leading to Weavile's skyrocket in usage and viability. The usage of Grass-types such as Celebi and Serperior and Psychic-types such as Starmie, Alakazam, Slowking and Reuniclus went up, with the latter group being particularly important because it caused a demand for a fast Pursuit trapper to go up as well. The increased usage of Grass- and Psychic-types also led to a slight decline in the usage of Keldeo, one of Weavile's greatest checks. Weavile's greatest quality is undoubtedly its incredible base Speed, enabling it to outspeed every single relevant unboosted OU threat besides Talonflame, Mega Lopunny, Mega Manectric, Mega Aerodactyl, and Mega Alakazam, with the latter two taking massive damage from Ice Shard. Weavile's access to priority is also a very good trait, helping it avoid being revenge killed by most priority moves, faster attackers, and Choice Scarf users. In short, Weavile functions as a fantastic anti-offense tool that can deal significant damage to almost any offensive threat.

Weavile smogon

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It's really not worth a teamslot. Ice Spinner.

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Weavile smogon

It evolves from Sneasel when leveled up while holding a Razor Claw during the night. Specifics may differ in past games. It has a bright red crown and collar made of wide feathers and a single, thinner feather on each ear. The ear feathers are smaller on a female Weavile. Weavile has two tail feathers and three claws on each paw. There is an oval, yellow gem-like protrusion in the center of its forehead. Its eyes are red with three eyelashes, and four fangs protrude from its upper jaw. Weavile is distantly related to Sneasler from the Hisui region.

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Instead, it should rely on either a teammate's slow Volt Switch or U-turn, double switches, or coming in after another member of your team is KOed. There is very little reason to use it, but it does have a few things to distinguish itself such as Assurance, Beat Up, Counter, Trailblaze, and Reversal. Despite losing Knock off and triple axel I still think Weavile could have a role in this metagame under proper team preparation. However, when Weavile is facing a team particularly resistant to it, it's better off used to remove its checks' items early on in the battle. That being said, it is able to severely weaken checks such as Keldeo and Azumarill thanks to Knock Off, especially if said checks lack reliable recovery. Does Weavile have any niche over Chien-Pao? Lobby Eeveee. Low Kick. Weavile's access to priority is also a very good trait, helping it avoid being revenge killed by most priority moves, faster attackers, and Choice Scarf users. Weavile's greatest quality is undoubtedly its incredible base Speed, enabling it to outspeed every single relevant unboosted OU threat besides Talonflame, Mega Lopunny, Mega Manectric, Mega Aerodactyl, and Mega Alakazam, with the latter two taking massive damage from Ice Shard. Because it's strong against offensive teams but weaker against bulkier teams, Weavile works very well when paired up with a wallbreaker, preferably one that can weaken checks to it. You will not be disappointed. Slower, same attack, roughly same bulk and a worse ability. The arrival of Chien-Pao has made it a relic of the past. For a better experience, please enable JavaScript in your browser before proceeding.

Mime Mr. Prey as large as Mamoswine easily fall to the teamwork of a group of Weavile. Shield With its claws, it leaves behind signs for its friends to find.

Weavile fits very well on offensive teams, as well as bulky offense teams with VoltTurn support, which enables Weavile to get free opportunities to come in without taking damage. However, this core needs to be backed up with a very good check to Fighting- and Fairy- types. Chien-Pao is just outright superior in almost every way. Users Registered members Current visitors New profile posts Search profile posts. Ice Spinner. Search forums. Ice Shard. It also appreciates the support of an entry hazard remover for obvious reasons, not just to remove Stealth Rocks but also Spikes and Toxic Spikes, which heavily cripple it. When facing teams that are weak to Weavile, focus on weakening their Weavile checks to the point where it can easily clean. Play online! Thread starter Novax Start date Nov 20, However, those with reliable recovery can wall it quite convincingly after taking a Knock Off, as the next one will be much weaker, but they must be wary of Swords Dance, which enables Knock Off to deal massive initial damage. Privacy Policy. Fairies such as Azumarill and Clefable resist Weavile's best move, Knock Off, and can therefore deal with it quite well, as long as they aren't hit too hard by Icicle Crash.

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