war thunder anti tank

War thunder anti tank

Throughout the past century of tank development, a large range of ammunition types have been produced and seen combat. As time progressed, technology improved and rounds also improved in terms of lethality, war thunder anti tank, accuracy and ballistic performance. Despite this, most rounds can be categorised under one of two primary categories: kinetic rounds and chemical rounds; and further under a variety of subcategories. Kinetic rounds penetrate and deal damage based on a number of war thunder anti tank shell type, projectile mass, round velocity and material hardness.

Anti-tank Guided Missile ATGM , or simply anti-tank missile , refers to a missile system specialized in destroying heavily armoured vehicles such as tanks. The advent of anti-tank missiles in War Thunder started in Update 1. Each country received one, and additional were added in future updates. Most are available through unlocks, with the British Strv being premium. The defining terms between a "rocket" and a "missile" is the presence of a guidance system on the warhead.

War thunder anti tank

Being a part of the ambitious Project as the secondary weapon against the masses of Soviet armored corps for the earlier Medium Tank prototypes as well as the ancestor of HJ-8s, although having subpar penetration and rather slow speed, is still lethal to tanks without ERA or composite armor and good at finishing up crippled enemies. Although it has to be in a halt before launch upon enemies like many analogues of its tier, the penetration of itself is mostly sufficient to knock down tanks of its era such as Pattons , Ms or Ts ; do note that the overall velocity and combat radius of is not the highest among its analogue. If players are not confident of the shells from the cannon, can take-down most targets within 2 shot; alternatively finishing off enemies who had been crippled by the mm gun onboard of Project s, beware of the ballistic drop after launch though - any targets over m without obstructions can be easily defeated by the missile. While the Soviet Union was fond of "rocket tanks" which utilized their latest missile technology for anti-tank operations i. This led to the earliest prototypes of Object medium tanks also including 4 tubes of missiles welded onto the turret. Oddly enough, the team of engineers managed to create the earliest 2nd generation ATGM for the tank, dubbed "" missile which utilized SACLOS guidance way before the official introduction of HJ-8 series in Note: the development of HJ-8 was halted in s until due to Cultural Revolution. Due to design changes during the project and the eventual cancellation of Campaign , the "" was lost in history and has very few evidence such as mock-up or prototypes to mark its existence on the pages of history. While the guidance system and overall design might have been inherited by the HJ-8; sharing the same mm diameter, similar aerodynamic design and both were oddly enough to be developed in Xi'an, Shaanxi, the dubbed "" missile can be said as an ancestor of the HJ-8 missile. Excellent additions to the article would be video guides, screenshots from the game, and photos. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:. Navigation menu Store Support Personal tools Log in. Namespaces Page Discussion.

The Soviet's discontinuation of the heavy tanks, logistics aside, was due to their growing vulnerability to the anti-tank missiles and thus, their entire existent as a heavily armoured break through tank is left meaningless if it can be stopped by a simple missile. If the landmines would to adding, i think the AT-landmines would be same work how by the battle of ships, war thunder anti tank. Tanks with large or numerous modules directly behind weak spots for example, front-mounted transmissions can block the entire round from further penetration, or simply block the war thunder anti tank effect from passing.

They don't do much in the way of armor penning. I could use some advice on what their effective range is and what points to aim for on enemy tanks. They've got more penetration capabilities than standard HE shells with more explosive power than AP shells but on the flip side, less penetration than AP shells and less explosive power of HE shells. Also, over long range, they maintain their penetration values where as AP shells don't but that is at extreme ranges, 1. As for where to aim, if it can penetrate your target's armor, aim as you would if you were using an AP shell. If it can't penetrate, use it like an HE shell which you can try to get the shell to explode on the dirt under the tank where the fragments can penetrate the 15mm or so of armor. The deck of armor top of a tank is also really thin, up to 40mm on the late tier Soviets where most only go up to 30mm.

In the early s, the USSR began to develop a promising medium tank with guided missile weapons. Engineers from the Chelyabinsk Tractor Plant presented two prototypes for testing of the Object tank, featuring Rubin anti-tank guided missiles, which are launched from the barrel of the tank. In , the project was closed due to the concentration of efforts on the Object tank project which became the TA. The Object was born as one of the variants of a promising Soviet medium tank that could fire anti-tank guided missiles. Receiving the Rubin anti-tank missile, this tank could fire these directly from the barrel. In the game, these missiles are quite effective, although they are not the be-all and end-all. This ATGM can penetrate up to mm of armor, which is generally enough to defeat almost any tank with regular homogeneous armor. However, the warhead of this missile is not tandem, which therefore means any ERA protection may be difficult to penetrate with this missile. Did you know?

War thunder anti tank

According to defense analysts , while the details of the anti-tank weapon in question were previously known, this is the first time that authenticating documentation has been seen outside of China. How do we know the documents are authentic? The weapon in question is the DTC, an anti-tank round fielded by the modern-day Chinese military. Also known as a kinetic energy penetrator, its job is to punch through metal and breach the internal compartments of a tank and knock it out of action. As such, its capabilities are a closely guarded secret. Or at least they were until someone on the War Thunder forums got into an argument and needed to prove a point. The information was quickly removed from the forums, but it is still available online. UK Defense Journal, a volunteer organization that covers issues related to militaries around the world, reports that while the specifications of the DTC were previously revealed online in multiple locations, this leak appears to confirm them with official government documentation.

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This would be an utter pain for city maps, especially ones with narrow roads that already faces congestion from a pile up of wreaks. Anti-Tank Landmines. Due to design changes during the project and the eventual cancellation of Campaign , the "" was lost in history and has very few evidence such as mock-up or prototypes to mark its existence on the pages of history. However, it was far from a perfect missile as it only had a range of 1. A rocket flies by its trajectory and once released, is free to fall wherever it lands. This page was last edited on 7 August , at Categories : Game mechanics Armaments. Fire and forget missiles are currently only present on the QN and allows for firing on the move and additionally guided by itself so the need to guide the missile to the target is gone. HE Grenades are available to vehicles with recoilless cannon designs or other non-standard cannon designs. In War Thunder, AP rounds should be used as a general use anti-armour round, with careful round placement to maximise post-penetration damage. Also, over long range, they maintain their penetration values where as AP shells don't but that is at extreme ranges, 1.

Welcome to the Tank Battles mode of War Thunder! This guide will help get a player on their feet in trying out War Thunder tank warfare.

Mass, shell type and hardness are constants, but velocity reduces with distance travelled and as such at longer ranges kinetic rounds will lose penetration ability and in some cases post-penetration efficacy. I should have included that I my suggestion. AlvisWisla November 8, , am Shrapnel is exclusively useful against lightly armoured targets, and shouldn't be used against front-facing armour of any other tank. In response, ways to fight missiles by disrupting their guidance system also began such as electronic jammers, active protection systems, and smoke screens. Category : Ammunition. VOGs are useful as a substitute to pintle-mounted machine guns, able to destroy terrain elements like bushes, trees, and buildings. This concept does not work with composite screens and NERA. Cogatanu7 October 25, , am 7. They are almost completely ineffective against tanks, lacking the required explosive filler and muzzle velocity. They can be extremely effective against aircraft if used correctly, but are mostly ineffective against armoured vehicles. They've got more penetration capabilities than standard HE shells with more explosive power than AP shells but on the flip side, less penetration than AP shells and less explosive power of HE shells.

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