Unity invoke
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable, unity invoke. For some reason your suggested change could not be submitted.
What if you need to invoke a specific code in 2 seconds? You can write an accumulator that counts time, use coroutine to wait for 2 seconds or simply use Invoke or InvokeRepeating methods. Invoke is a public method of MonoBehaviour class so you can access it from your game scripts. It takes method name and time as parameters and it can be used in that way:. This example executes LaunchProjectile method 2 seconds after starting. InvokeRepeating is very similar to Invoke method but it takes repeat interval as a third parameter, so there can be a difference between the first execution time and any other.
Unity invoke
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. For some reason your suggested change could not be submitted. And thank you for taking the time to help us improve the quality of Unity Documentation. If time is set to 0, the method is invoked at the next Update cycle. In this case, it's better to call the function directly. For better performance and maintability, use Coroutines instead. Did you find this page useful? Please give it a rating:. What kind of problem would you like to report? It might be a Known Issue. Please check with the Issue Tracker at. Thanks for letting us know!
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What if you need to invoke a specific code in 2 seconds? You can write an accumulator that counts time, use coroutine to wait for 2 seconds or simply use Invoke or InvokeRepeating methods. Invoke is a public method of MonoBehaviour class so you can access it from your game scripts. It takes method name and time as parameters and it can be used in that way:. This example executes LaunchProjectile method 2 seconds after starting.
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Unity invoke
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Our games 5. Use Invoke methods to execute code at a given time. Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. Submission failed For some reason your suggested change could not be submitted. Submission failed For some reason your suggested change could not be submitted. Basics Publication Date: Publication Date: You may also want to check if the method is scheduled for invocation using IsInvoking method.
Thank you for helping us improve the quality of Unity Documentation.
InvokeRepeating is very similar to Invoke method but it takes repeat interval as a third parameter, so there can be a difference between the first execution time and any other. Basics Tutorial For some reason your suggested change could not be submitted. For better performance and maintability, use Coroutines instead. Submission failed For some reason your suggested change could not be submitted. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. It takes method name and time as parameters and it can be used in that way: using UnityEngine; using System. Declaration public void Invoke string methodName , float time ;. Our games 5.
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