Stellaris relics id
IDs refer to the internal names used by all assets within the game files. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. Deposits that require a mining station cannot be added to celestial bodies that have deposits that require a research station and vice versa. Overlord holdings will not function if added, stellaris relics id.
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Relics give large amounts of score, which can tip the balance in games with victory enabled. The Relics Collected score for empires in the victory tab can be used to deduce which empire has relics. The following relics can only be obtained by fully excavating certain archaeological sites.
Stellaris relics id
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Head of Zarqlan.
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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Stellaris Store Page. It is only visible to you.
Stellaris relics id
Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but some have a shorter one. Relics give large amounts of score, which can tip the balance in games with victory enabled. The Relics Collected score for empires in the victory tab can be used to deduce which empire has relics. The following relics can only be obtained by fully excavating certain archaeological sites. The following relics are tied to Crises and can be gained by certain actions connected with them.
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Colony ships can be spawned with the console but will not work due to not having a species inside. Clone Soldier Descendant. Vanity Palace. Zero-Waste Protocols. Emotion Emulators. Sanctions: Defense and War resolution 2. Beacon of Liberty. Underwater Vents. Pre-Planned Growth. Worker Cooperative. High Maintenance. Domestic Protocols.
IDs refer to the internal names used by all assets within the game files. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems.
Technical Talent. Neural Limiters. Introduce Galactic Standard. Remote Holdings. Abandoned Terraforming Project. One Mind. Latent Psionic. Eternal Throne. Destroyed Vault. Propaganda Machines. Soothing Magnetism. Matriarch's Flagella. Factory Overclocking. Otherwise it is added as an empire modifier.
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