Spooky trails challenge 2
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This walkthrough will provide tips for navigating and completing battles under par, as well as providing information on Collectibles and Treasure Chests found along the way. These extremely annoying enemies can teleport over great distances making them unable to be targeted by Hero Vision , and shoot even farther with precision rifles that can inflict vamp damage, or draw you in close with a magnet dance. The map is set up with a long corridor filled with a few Ziggies while the Peek-a-Boos float around the upper levels. You can start by clearing the upper level on the right by sending Rabbid Luigi up first and firing down on the Peek-a-Boo below. Mario can follow up by Jump Attacking onto the nearby Peek-a-Boo and following up with a hammer strike, and Luigi can jump up to the top to attack the highest Peek-a-Boo and force him to flee downwards. On your next turn press the attack.
Spooky trails challenge 2
Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. This topic contains spoilers - you can click, tap, or highlight to reveal them. I posted a method earlier that required a lot of luck to work criticals and burn damage causing enemies to run a specific way. There's another way to work that is much easier as long as the first hit is a critical. Multiple different team configurations will work as long as Luigi is on the team. The key is to use his bounce sentry to free your other team members without killing them and kill the Buckler at the same time. Restart if the sentry does not set off a critical. Then use your other team members to finish off the rest remember to account for the shielded enemy. The easiest way I found is with Rabbid Mario with fully powered up offensive capabilities. After Luigi's critical, send Rabbid Mario over to wreak havoc and you should be able to finish without having to use Mario.
There's another way to work that is much easier as long as the first hit is a critical. If any flee to the opposite side, utilize the Warp Pipes and stay out of the lower ground until all the Peek-a-Boos are dealt with.
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This walkthrough will provide tips for navigating and completing battles under par, as well as providing information on Collectibles and Treasure Chests found along the way. In this boss battle, much like World 1, you cannot defeat Phantom until a certain element has been activated - in this case: knocking out the power to the spotlights where he sings. From the start, you can have one of your Rabbids with increased move distance destroy the switch and then have everyone get behind indestructible cover - with your Rabbids targeting one of Valkyries while Mario snipes the Phantom. If the Valkyries land a hit, they might bounce one of your team back - but you can also deploy explosive attacks as they get close to the Phantom to deal damage to both targets at the same time. If one of the Valkyries hangs back behind cover, have your team move forward and lob Grenaducks - or even have Mario take the Warp Pipe to rain fire down from above, especially if you put points into dealing increased height damage. After the Valkyries have been dealt with, keep firing on Phantom as you reposition your forces. Have on Rabbid up to the left for Phantom in the far back left corner, while the other two Heroes stay to the right of him below the main stage.
Spooky trails challenge 2
Want shinier weapons? Get golden guns when you complete these Secret Chapters. Here's where to find them. Go to Bamboo Islands in the Ancient Gardens World and travel down through the explorable area with lots of color switches. Past the red switch, there are two movable crates you can push. Unlock the Push ability after completing World 1 — push both crates into the Bunny Markers to make the bridge to 1-S appear. In the puzzle area, collect two statues — one is left of the wooden bridge, before you cross it — the second is in a alcove to your left after you cross it. Gather both and place the two statues on the gray pillars to raise the lowered sections in the puzzle area. When the pipe is open, ride it and another one! From the Spooky Trails cannon, go to the Slime Swamp area with the rotating platforms puzzle.
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Hirokey posted Yeah, you need to end your turn with all 3 guys in goals, but two of them need to be in certain ones that will get knocked by the tornado into the remaining ones. How do I get back to English? Yellow block on is blocking a tunnel and I can't figure out how to unblock it? Like Chain Chomps, they act independently and target anyone nearby. Cancel X. Help with Challenge Statue Rendevouz? Music copied from Dragonquest. Since both Warp Pipes lead right into Boo Territory, you need to be careful. What happened with While Mario dashes the remaining Ziggy, have him remain below and power up the two above, while Rabbid Luigi fires a rocket to explode a Supporters cover and Peach bounces a Grenaduck to finish him off before he can get healed. Return to the area with the two pipes and take the one ahead first to find a Red Switch and press it to unlock a Rabbid Canon. The third position you have to figure out based on this. Lava World Matching Block Puzzle?
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After Luigi's critical, send Rabbid Mario over to wreak havoc and you should be able to finish without having to use Mario. If any flee to the opposite side, utilize the Warp Pipes and stay out of the lower ground until all the Peek-a-Boos are dealt with. Gargomon 6 years ago 7 The first two tiny goal tiles are a hint. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Main Quest. How do I get back to English? It is definitely possible. Side Quest. I used the tornado for all 3 characters. Enlino posted Enlino 6 years ago 9. Help with Challenge Statue Rendevouz?
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