Spider climb dnd
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Spider climb dnd
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Spider climb dnd
Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed. Spider Climb, Spider Climb, do most things a Spiderman can. Spider Climb might not be the flashy combat spell that first-time spellcasters are always drawn to, but clever DnD players will recognize loads of potential in this utility spell. Artificer TCoE Spider Climb grants a willing target you touch a climbing speed equal to their walking speed and allows them to walk on walls and ceilings with just their feet. Like all touch spells, you can target yourself with Spider Climb. You can walk on surfaces with just your feet; your hands remain free. Difficult terrain still applies while under the effects of Spider Climb. Spider Climb has no interaction with spells or effects that force your movement.
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