slay the spire the watcher guide

Slay the spire the watcher guide

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Slay the spire the watcher guide

The Watcher is Slay the Spire's fourth character, a blind ascetic - a kind of monk - who has come to evaluate the Spire. What makes her so different from the other classes is her ability to move in and out of powerful stances using cards. This page explains how to unlock The Watcher , and gives our best Watcher build suggestions and some cards to look out for. Make sure you also check out our essential tips for getting better at Slay the Spire. Calm doesn't do anything inherently but when you move out of it, you get two extra Energy to spend. Wrath, meanwhile, grants you double-damage but has you receive double-damage too. The general rule of thumb is to move from Calm into Wrath, gaining extra Energy to use on your assault. Try dropping into Calm the round before you want to unleash. Divinity is an ability for a special occasion. It's activated by accruing 10 Mantra from various cards, and it grants you three extra Energy and triple-damage for one round. It's very powerful but you will use Calm and Wrath more frequently. The Watcher, then, is about planning ahead to unleash a deadly assault. But plan well. Try not to accidentally strand yourself in Wrath at the end of a round and leave yourself open to taking double-damage, unless it's all part of the plan.

Long video, but will probably be the most comprehensive guide to how to build a successful watcher run. Having some extra energy really benefits this deck so that Omega doesn't take up a whole turn - Art of War works well here too, and most if not all energy relics from the boss chests are good considerations.

Slay The Spire is a staple of the deckbuilding genre of games, combined with the randomly generated run-based nature of rogue-like titles. Even among such a packed genre, however, Slay the Spire stands on its own. With 4 characters to choose from, and dozens of different enemies, cards, and relics, the game offers unparalleled customization. However, the newest of these four characters, the Watcher, can prove difficult to fully appreciate. While most concepts and gameplay mechanics are the same between characters, the Watcher is particularly complex, and there are many tips that can help players master her playstyle.

The Watcher is Slay the Spire's fourth character, a blind ascetic - a kind of monk - who has come to evaluate the Spire. What makes her so different from the other classes is her ability to move in and out of powerful stances using cards. This page explains how to unlock The Watcher , and gives our best Watcher build suggestions and some cards to look out for. Make sure you also check out our essential tips for getting better at Slay the Spire. Calm doesn't do anything inherently but when you move out of it, you get two extra Energy to spend.

Slay the spire the watcher guide

Slay the Spire The Watcher is the game's 4th character, and she's made a home for herself in Mega Crit Games' deckbuilder. The blind monk glides gracefully into battle wielding a staff, but much of her damage-dealing power comes from her different stances, each of which completely twists the ways in which she plays. The smartest use of these stances holds the potential for devastating strength, but they also make Slay the Spire's fourth character tough to master. There are three different stances which allow The Watcher to use other cards; Calm, Wrath, and Divinity.

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Mostly i'm just venting here. Make sure, to begin with, you have enough cards to get in and out of Calm and Wrath. Slay the Spire arrives on Android next week. Other notes: Do not use Blasphemy , as it is counterproductive to what the deck is already doing. Store Page. It is very possible that cards useful in one run could be a detriment in another if a player's deck is not ready to make use of them. When you play this card, though, you die the next turn, so be sure you can end the fight in the same turn as playing Blasphemy before you play it. Keep a stance-cancelling or stance-changing card handy. Players will always see different cards, events, relics, and more. Doing this is simple.

Slay the Spire is a tough roguelike game that can often come down to the finest of margins. As a result, it is important to make sure that you're using the most efficient builds possible for each of the game's four characters. The Watcher was the fourth character to be added to the game and has a deck that focuses on energy generation and producing cards mid-combat.

Defensive decks are certainly viable, such as with the card Talk To The Hand, which gives a player block each time you attack an enemy afflicted with it. Mantra is gained from cards such as Worship which gives five Pray and Prostrate which both give two , and Devotion a power that gives two per turn. Posts: She begins the run with 72HP, and a ten card deck that includes four Strike cards, four Defend cards, one Eruption, and one Vigilance. Simmering Fury is a good one-two punch with Meditate and gives you massive setup potential, especially if you have Rushdown - you can basically fill up your entire hand for the next turn! Potent against single enemies but falters against groups and Artifact. The Watcher is notorious among some players for having consistent and easy access to this infinite. For example, a card that gives 3 mantra takes 4 deck cycles to reach Divinity, while a card that gives 4 mantra would take 3 deck cycles. Finally, if you're running Omniscience , choosing Worship allows you to instantly enter Divinity, and costs 0 energy if Omniscience is upgraded, which is an incredibly powerful combo. Current Wiki. Cards like Master Reality, which upgrades any cards created mid-fight, and Establishment, which lowers the cost of retained cards, work brilliantly with a deck like this.

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