Skyrim guild starter
So this mod blew my mind and thought I'd share it with everyone here since no one is talking about it.
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Skyrim guild starter
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It just makes them follow you. This is why it seems like Guild Starter is not compatible with the follower mods. Send your guild members on jobs, have them follow you, and level up your guild. So download, endorse, and make YOUR guild. Starting Your Guild: 1. Find a good place in Skyrim for your guild headquarters. Name your guild. Ask nearly anyone to join your guild. There is a max of 10 guild members. Then choose any job from the list.
Skyrim guild starter
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Then choose any job from the list. You can see your reputation with a hold in the MCM menu. The menu that opens can be used for taking any item from your recruit. Some geospatial data on this website is provided by geonames. Home Discussions Workshop Market Broadcasts. Starting Your Guild: 1. Ask nearly anyone to join your guild. Leveling and Perks: When you assign enough jobs, your guild will level up and, as guild master, you can choose certain perks for the guild. Originally posted by smr :. I got the guild starter mod, mainly as a means to help keep my followers all in one place. Find a good place in Skyrim for your guild headquarters. Well the forts that don't get chose by any sides in the CW will still have bandits respawn at them, so you're gonna want a location that doesn't have any enemies to begin with. You need to be a member in order to leave a comment.
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Last edited by Fastdash ; 18 Jun, pm. Upon closing the menu, you will receive the gold reward if any. It will show up in the top-left corner of the menu. Posts: 8. Date Posted: 17 Jun, pm. So download, endorse, and make YOUR guild. Recommended Posts. Register a new account. I've been thinking about putting it a fort I can clear out, but they'll just get taken over by the Imperials or Stormcloaks afterwards. Sign in Already have an account? In the alternative you might want to take this time to learn how to use the creation kit and either make your own place, or pick a fort that doesn't get used in either the CW or other quest and set the enemies there to not respawn. Find a good place in Skyrim for your guild headquarters.
As a variant, yes
On your place I would go another by.