Shin megami tensei iv fusion guide
Hi there! And thanks for taking the time to read this guide. This is a guide for how to fuse every demon in Shin Megami Tensei IV and get a full compendium, a task notably harder than in previous games.
Copyright I will list one of the combinations you can use to get fuseable demons of a certain race, I will not list all possible combinations. This guide is a work in progress. I know this guide is currently missing information on most of the Famed and Fiend demon types. I don't have any of those demons yet, but I will include info on them when I get some. Fusing two demons of the same race usually results in an elemental.
Shin megami tensei iv fusion guide
Some Demons can transform into an entirely new demon without the use of Fusion. All you need to do is get it up to a certain level, and it will automatically transform! The Demon will say it will transform soon, during one of its level ups. Level it up a few more times to get it to transform. Once a demon Transforms, it will automatically jump to the starting level of the demon it becomes. For example: Archangel transforms to Principality at Level 22, but when it becomes Principality, it jumps to Level You will also be able to prevent the demon from transforming. The transformation does not always stay in the same demon race, and some demons can transform multiple times! Unlike Fusion, the Protagonist does not need to be at a certain level before the transformation can occur. Fusion restricts players from making demons with high levels with a Fusion Limit. The following tables contains all known Demon Transformations. The very first table is all demons that can transform one time, while the other tables are demons that can transform multiple times, creating transformation lines. The first column is the original demon, the second column is the level the original demon must reach the transform, and the third column is what the original demon transforms into. Up Next: Cathedral of Shadows Previous. Was this guide helpful?
Minor formatting and other corrections. But this still doesn't explain why point f seemingly overrides point e If you have two decoy demons, he might use Mahamaon or Mamudoon instead, which is likely to kill both of them, but he'll also lose press turns.
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You can accept these from the blackboard in K's Tavern or Hunter Associations later in the game when they become available. These quests usually involve finding an item or defeating a tough Demon. Some quests can even affect the ending of the game with moral choices, so make sure you spend some time completing them! During challenge quests, the normal Main Quests will be put on hold. If you wish to proceed with normal quests, you are free to abandon the current challenge quest at any time. The delivery Challenge Quests do not need to be accepted or abandoned, however. After completing a challenge quest, you will earn some experience points and a reward - possible some Macca or an Item. If you already have the maximum allowed number of that particular item, you will be unable to obtain another. This area is still a work in progress.
Shin megami tensei iv fusion guide
In Shin Megami Tensei, the Fiends are a powerful race of demons who all represent death in some form, and well-known for being difficult bosses and awesome allies. They are also some of my favourite demons, and the satisfaction you get from beating a Fiend and then fusing it is second-to-none. However, in this game, not only are they tough to beat, but they are very tough to find as well. Most Fiends spawn in a very specific location, and the odds of them spawning there are an eye-watering 1 in That's right, chances are that for every attempts, you'll only encounter the demon once. And even then, it may well kill you although there is a way to get around this, thankfully. There are a total of ten Fiends in this game.
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You can't get those last three if you are on Law route. A very important point to make is that some Fiends cannot be encountered on certain endings, and even cycles. EF up AeAq down. Most Fiends spawn in a very specific location, and the odds of them spawning there are an eye-watering 1 in Indirectly unlocked from this quest as fusion requires Cu Chulainn, who in turn requires Setanta. Although Red Rider and Trumpeter aren't unlocked from quests, they are included for completeness' sake. This gives you sacred time to set up buffs, debuffs and Doping. Instead, almighty spam always triggers for Tetrakarn, but interestingly doesn't trigger for innate physical resistance, even if your whole party repels physical anyway! Entity: Special Fusion. As a step-by-step method, you'd do the following:. This makes Enduring Soul very useful since it might rescue the only time that demon dies in the whole fight. However, he will use it very rarely, and almost never twice in the same turn.
In Shin Megami Tensei 4, you are able to transform demons into an entirely new demon without using the Demon Fusion.
If you use him for boss fights, I'd suggest keeping Luster Candy and maybe Dekaja as well, so he isn't limited to offensive magic. However, there are no detailed descriptions of what actually happens during those events or endings. There is a widely believed theory which was featured in this guide that fusing Mara repeatedly is the best way to get Fameds. You will have to open up the menu quickly, however. Just pray that it doesn't inflict Lost. The final three National Defense Divinities can be fused on any ending the previous four require either the Chaos or Neutral route. They can be recruited in two ways:. This makes him a fun choice for random encounters, where you can use Shivering Taboo to cripple the enemy, then Death's Door to finish them. To donate, simply use the PayPal "Donate" button located at the top of the guide. He is not accessible on the chaos route because Hikaru will stop you from entering Kiccigorgi Forest after the alignment lock. Return to Blasted Tokyo after alignment lock.
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