Metro exodus updates

This is a perfect chance to dive into Metro Exodus since this upgrade includes generational advancements you will read about further in this blog.

As always if you see any further issues not covered in this hotfix, please report them to support. We are pleased to let you know that the latest hotfix for Metro Exodus has now been deployed. This includes Denuvo removal, filter fix for Sam's Story and Epic save backups. We thank you for your patience during the wait for this update. The hotfix for Stadia users will follow, stay tuned for updates.

Metro exodus updates

Hello again. Today we want to share some perspectives with our community and the wider industry about living and working during wartime, and let you know what this means for 4A Games and our current projects in development. While 4A Games is an international company, with studios in both Kyiv, Ukraine and Malta, the vast majority of our team is Ukrainian. Most of our Ukrainian colleagues have been working from the Kyiv office or their homes in the city, but some work remotely from other parts of Ukraine and Europe. A year ago, some people would recognize Kyiv as the name of our capital and where the studio was born. A few might have heard of Odesa or Lviv. Now the names of many more cities are known — Mariupol, Mykolaiv, Kharkiv, Kherson to name a few — scenes of some of the most dangerous fights, and the hometowns of many of our employees. Everyone has been affected. Some of us have lost homes to bombings. Some have joined the Armed Forces to defend Ukraine.

Colleagues, friends, families have been injured.

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As always if you see any further issues not covered in this hotfix, please report them to support. We are pleased to let you know that the latest hotfix for Metro Exodus has now been deployed. This includes Denuvo removal, filter fix for Sam's Story and Epic save backups. We thank you for your patience during the wait for this update. The hotfix for Stadia users will follow, stay tuned for updates. We are pleased to announce that in preparation for the launch of our second major DLC Expansion - Sam's Story - a new patch has been deployed for Metro Exodus - Check out the patch notes below: Stadia:. We are pleased to announce that a new hotfix has been deployed for Metro Exodus - Check out the patch notes below:. We have added further accessibility options such as SFX subtitles, the option to turn off ringing sounds for tinnitus sufferers as well as extra save slots among other improvements which are detailed in the notes below.

Metro exodus updates

This is a significant update that adds a host of new features, makes improvements across the board and addresses numerous bugs and issues. Our goal has always been to ship the most polished product we can at launch, but we humbly acknowledge that some things can slip through even the most thorough QA. Thank you again for your patience and support. Full patch notes are below , but here are the headlines:.

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Temporal Reconstruction and Up-sampling was a component that was critical to get right as it was quite clear from the beginning that the performance with Ray Tracing would be much more variable than before. A lot of work has gone into balancing this technique both for the final quality which is to say the quality of the entire output image and the speed at which this process operates. This gradually climbed up and up with each week of work to the current 4K at 60FPS output resolution with typical internal dynamic resolution hovering around 5 mega-pixels on our heaviest scenes on Xbox Series X and PlayStation 5. No user identifiable information is collected, but the report can be fully reviewed before sending. All platforms: Added controller remapping options. As always if you see any further issues not covered in this hotfix, please report them to support. Fixed bug where workbenches cannot be used after shooting at them. There are still similar examples where such problems need to be solved, but lighting was one of the biggest and most all-encompassing examples of the lot and Ray Tracing solves it. Fixed bug where player falls out of the Volga level in the bunker. Fixed bug when title enters infinite unresponsive state if launched with both preferences and playline data corrupted. Fixed locked camera shake after loading save data before the tank scene in Dead City. The first frames running on actual devkits revealed that we had been somewhat overly optimistic in our initial estimations of the expected Ray Tracing performance. Testing environments are quicker to set up with fewer dependencies on assets or on the work of other departments. So, we almost always see performance gains whenever and wherever we find an opportunity to reduce the precision of our arithmetic. We mentioned that we had initially thought of some features as potential fallbacks solution to be maintained alongside superior and steadily evolving equivalents on PC.

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Added SFX subtitles for hearing impaired players. Full patch notes are below, but here are the headlines:. We are pleased to let you know that the latest hotfix for Metro Exodus has now been deployed. They work faster, if they cooperate. Perhaps, the biggest advantage that Ray Tracing brings is that it gives game developers a huge boost in the direction of worlds that are truly, fully dynamic, with no dependencies on pre-computed assets whatsoever. Employing aggressive Level-of-Detail optimizations also helped our rasterization performance so this was a double win. Delta Color Compression DCC , which is a lossless form of color compression, can be enabled on a per-render target basis again to alleviate memory bandwidth pressure. While this improvement was initially a benefit to the PC version, it was nonetheless a key part of our ability to hit our console targets. A year ago, some people would recognize Kyiv as the name of our capital and where the studio was born. It is mainly used for adding and manipulating all kinds of objects, from NPCs and weapons to patrol points, restrictors, and proxies.

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