massive darkness review

Massive darkness review

Darkness returns 10 years after the events of Massive Darkness. Take the fight to Hell itself.

CMON has made a name for itself in the past few years for Kickstarting tabletop games that contain gobs of gorgeously-sculpted minis. Massive Darkness is no exception. Massive Darkness is a cooperative dungeon crawler for players based on the Zombicide system. Your band of adventurers will fight goblins, orcs, hellhounds, demons, and more as they work through a series of ever-more-difficult campaign adventures. Each campaign quest takes around an hour and a half to play through including setup.

Massive darkness review

So some years back I was looking for a HeroQuest style game to try out with the kids. Something that would sit on the line between dungeon crawl and board game. So I backed the game thinking that it might provide…. The components are good. The tiles are nice and thick, the cards are well illustrated, the minis are great. One complaint that came in as the kickstarter landed was that some of the minis had been presented as looking larger than they were. The book comes with cardboard counters for things like treasure chests and health markers. I opted to spring for the plastic alternatives as part of the Kickstarter. The plastic pieces are great, but the cardboard ones look just fine. One nice touch, which players of Zombicide will recognise is the provision of a plastic tray to hold your character information and equipment, and pegs to keep track of your health and experience. Massive Darkness is a straightforward dungeon-crawling boardgame. Your heroes plunge into a dungeon, and as they explore monsters appear and have to be defeated.

That paired along with the relatively simplistic game play may turn off quite a lot of people, massive darkness review, but I was not one of them. For the defender, grab a number of blue or green dice that corresponds to the number next to their shield if they have one.

Posted by Mike Meeple on April 03, Or maybe your fantasy awakening was caused when Bastion rode Falkor in Neverending Story, or maybe you thought the coolest moment ever was when Sir Orrin Neville Smythe fought Bryagh at the end of Flight of Dragons that, sir, is a deep cut , but whatever caused it, the end result was the same. If there was a quest, we wanted to go on it! The heroic deeds, slaying goblins, finding magical treasure to help you in your quest, it all sounded amazing! Unfortunately, not all of us are well equipped for questing I don't think this battle is going as planned

Massive Darkness is a purely co-operative affair, where you and a small band up to six players of adventurer friends, pit your wits against AI driven monster groups, which are spawned as the quest progresses. The game gives the players 10 quests in total to complete, all of which can be tackled individually or conquered sequentially through the course of an ongoing campaign. Massive Darkness is full of character customisation — there are a number of different classes which each of the heroes can choose from, making each player unique. XP is spent to upgrade skills and further customise your hero. Massive Darkness has a lot in common with its brother game, Zombicide , and players of any of the games from the Zombicide series will see the many similarities. CMON rarely disappoint when it comes to their miniatures, and Massive Darkness is no exception, boasting no less than 69 monster figures and six unique heroes. The plastic hero dashboards are a lovely addition, enabling the players to easily store and track their heroes progress and inventory as the quest continues. The game also comes with a host of tokens to track numerous game effects and lootable furniture on the board.

Massive darkness review

Massive Darkness is one of the shining examples of the symbiosis of modern-day board games and Kickstarter. Dungeons are rife with both treasures and terrors — you never know what will be lurking around the next turn. Massive Darkness fills that niche nicely. Massive Darkness is a dungeon-crawl , cooperative board game with no game master.

Professor cat jobs

Minions will give a small amount of individual XP, while achieving quest goals and killing bosses, monsters, and agents give XP to the whole party. This is indeed a massive game, and as such, there should either be a clear storage solution, or the storage should be heavily customizable such as the approach Fantasy Flight Games takes in Outer Rim and Imperial Assault , where they provide players with an empty box and a ton of bags to sort and store tokens. One of the more unique things about this game is the inclusion of Shadow Zones. Image: Anthony Karcz Roaming Monsters are large, nasty and have a ridiculous amount of hit points and action dice. Post a Comment. Overall, I've seen both be useful in certain situations, but that's pretty much what I've seen from all the characters. It's Kickstarter season again Place a stack of wound tokens on the card corresponding to the number of minis times the HP number. The artwork is expressive and fun and manages to toe the line between cartoon-ey and serious. My wife is my favorite gaming partner. The First Player token is passed to the left and a new round begins. Loading Comments The difficulty felt balanced. The available heroes are also a collection of cliches, again not bad but also a missed opportunity to do something interesting. It reminds me a lot of Diablo, but in board game form.

Otherwise, keep reading: you may be in for a bloodletting treat. But, as you might expect, it also draws from the likes of Descent though this is pure co-op and Super Dungeon Explore — albeit without the swollen-headed chibi stylings.

Instead of rolling to see how many hits you get, then rolling for Defense, all dice are rolled at once. If there was a quest, we wanted to go on it! That will come into play later. Well equipped warriors consisting of dwarves, elves, wizards, and rogues finding treasure and hacking through hordes of bad guys. Search for:. The available heroes are also a collection of cliches, again not bad but also a missed opportunity to do something interesting. For example, pull this card:. We've played this game before, but just because we've played it before, that doesn't mean we don't want to play it again Category Hack-and-slash dungeon-crawler. That paired along with the relatively simplistic game play may turn off quite a lot of people, but I was not one of them. If a hero attacks an enemy and manages to then get out of range of the enemy or move past another hero who then blocks the enemy then the enemy loses their counter-attack. Take them out! We have a huge box of plastic minis of varying degrees of complexity. Left-to-right: horrible awful things that want to kill you dead.

2 thoughts on “Massive darkness review

Leave a Reply

Your email address will not be published. Required fields are marked *