Mass effect reapers

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Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction. The existence of the Reapers begins nearly one billion years in the past, and their machinations are uncovered throughout the events of all three Mass Effect titles by Commander Shepard. The following history of the Reapers in Mass Effect will necessarily contain spoilers, so those looking forward to playing the series for the first time when the remastered Legendary Edition comes out might want to avoid reading too far ahead.

Mass effect reapers

The Mass Effect trilogy has become well-loved for its engaging characters , its RPG mechanics and customization options, and its branching storylines affected by player decisions. But it is also known for its main antagonists. In the first game, Shepard was pursuing what appeared to be a rogue spectre named Saren who had mysteriously obtained an impressive ship to use for his own ends - but in a twist, it was the ship that was in charge. That ship, Sovereign, was Shepard's first encounter with a reaper - a dangerous machine actively planning the destruction of every advanced civilization in the galaxy. And after barely defeating Sovereign, it turned that there were others of its kind - the Reapers, waiting just outside the galaxy's edge for their moment to strike. The Reapers were an entire race of sentient spaceships controlled by artificial intelligence, constructed at a technological level that far surpassed anything the Alliance had at their disposal. There were potentially millions of them and they had one goal - to wipe out every spacefaring civilization by any means necessary. One of the biggest problems fighting the reapers is that they are extremely durable, at least against anything the alliance can throw at them. In the first game, it took their entire combined military force just to take down one Reaper , and even that was at a high cost only accomplished because Shepard found its one weakness a weakness that the reapers learned from and made sure could not be exploited again. By the third game, there is an entire army of these ships. Their massive size and heavy weapons make it easy for them to cause massive devastation before the enemy even has time to react. Though it was originally assumed that the mass relays used throughout the trilogy were made by the Protheans , they were actually a strategic tool used by the reapers.

Their massive size and heavy weapons make it easy for them to cause massive devastation before the enemy even has time to react. Initially thought to be a jojolion character by most of the characters, mass effect reapers, the Reapers hibernate in "Dark Space" for thousands of years and then return to the galaxy every few millennia to destroy all the Milky Way's most advanced civilizations, most notably the "Protheans", who gave mass effect reapers the name "Reaper" once they stopped believing in devils. Not all Protheans perished in the genocide: a cadre of elite scientists mass effect reapers on Ilos survived by hunkering down into stasis until the danger had passed.

The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. The design of the Reapers was inspired by H. Lovecraft 's Cthulhu Mythos deities. Within the series, the Reapers cause galactic-level mass extinctions every fifty-thousand years. The Reapers and their technology are capable of brainwashing organic life through a mind control process called indoctrination.

The Reapers are one of the most frightening galactic threats humanity has ever faced, and they feature prominently in the original Mass Effect trilogy. As bringers of all-things doom, death, and destruction, the Reapers are seemingly unstoppable, completely unmerciful, and overwhelmingly tenacious. If you're ready for another Mass Effect playthrough, make sure to stock up on some of this wise intel about the galaxy's most heinous bio-mechanical genocidal squids. The Reapers have taken more than a few spins around the galaxy, waking up every 50, years to wipe it clean of all organic life in a twisted vision of compassion. They're projected to be billions of years old, and modeled directly from the machinations of the ancient Leviathans, the original apex galactic race. The Leviathans created a Reaper AI to deal with a problem of organics and synthetics waging war on one another, but it quickly pulled a SkyNET on its creator, turning on them and forming the original Reaper force. For untold eons, the Reapers have been doing their thing, leaving each new race oblivious to what came before. Although the name "Reapers" has become synonymous with these terrifying harbingers of cyclical destruction and mass extinction, that's not their true name. Such a title has never been truly uncovered, perhaps due to how many cultures have been destroyed over the course of countless millennia. The Reaper title was created by the Protheans in order to name their most deadly foe, and it stood as a symbolic and altogether fitting moniker for these hulking killers.

Mass effect reapers

Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction.

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Current Wiki. In response, the Reapers assault Sanctuary. An individual or group known only as the " Benefactor " appears to have taken the Commander seriously. The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. After the quarians began assaulting the geth in a bid to reclaim their homeworld, the geth sought the aid of the Reapers, receiving upgrades and greater fighting ability at the cost of their free will. Mass Effect: Andromeda. Husks are used as ground forces and shock troops by the Reapers, overwhelming their organic enemies and breaking their morale. Before the cycles, our kind was the apex of life in the galaxy. Shepard soon after discovers the Catalyst , an artificial intelligence which embodies the Reapers' collective consciousnesses and memories, also known as the Leviathans' "Intelligence". Indoctrination can drive people mad outright, and people deemed useful by the Reapers are given just enough free will to remain competent at their tasks.

The Reapers are a highly-advanced machine race of synthetic-organic starships.

After Shepard kills the Illusive Man or convinces him to commit suicide, the Crucible is allowed to dock with the Citadel, where it would then determine the fate of galactic civilization and the Reapers themselves. Although most Leviathans had been harvested to create Harbinger , some had survived and gone into hiding. Over time, the species built machines that then destroyed them. Over time, Shepard uncovers disturbing facts regarding the nature of the Reaper connection to the Collectors. Not everyone dismissed Shepard's warning, it seems. With the fundamental differences between organic and synthetic effectively erased, the Reapers cease attacking. Mass Effect race. According to the developers, the challenge of providing a unique look for these creatures inspired a wide variety of concept pieces, though some were eventually abandoned due to animation concerns, and certain enemy units that did not come with details on how it looked or how it fought were often repurposed for later content; for example, the praetorian's design is finalized to be floating instead of walking as it needed to be inserted into combat levels where the player could be attacked from above while taking cover. Despite this betrayal, the surviving Leviathans do not believe the Catalyst was a "mistake" and believe the Catalyst's use of the Reapers is part of an experiment on a galactic scale to seek a truly permanent method of preserving life. By harvesting technologically advanced species both organic and synthetic and storing these old species within immortal Reaper bodies, room is made for new life to flourish and grow, as was the case for primitive man. In order to assert its dominance, Leviathan would demand what it considered "tribute" from its slaves, though exactly what would have been given to them is unknown.

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