Machinima inc
The word "machinima" is a portmanteau of the words machine and cinema.
You are not currently logged in. You will still be able to browse Wikitubia, but you will be unable to edit without an account. Please go here to create a Fandom account. Machinima was a gaming network created by Hugh Hancock in January Contrary to popular belief, Machinima is not a single YouTube channel since it transformed into a "Multi Channel Network". The owner was Alan Henderson , who was devoted entirely to the animation type of the same name ; [ citation needed ] a computer animation made usually with a video game or other "machines", according to Hancock. Machinima peaked as high as the third most-subscribed YouTube channel from May to December surpassing Smosh , just behind nigahiga and Ray William Johnson and peaked as the most-viewed channel on YouTube from February to March , surpassing the longest reigning most-viewed YouTube channel, Universal Music Group , after it's six year reign.
Machinima inc
The company's final logo from Digital Networks division. It was named after, and originally served as a hub for, machinima works. Over time, particularly after the departure of founder Hugh Hancock in , the website would move away from its namesake content and become more recognized as a YouTube -based network. Then again, Machinima. Many machinima directors also resent the network for abandoning actual machinima content , because thanks to its popularity, the network would overshadow the medium to near-obscurity. This change in focus can be likened to that of G4TV 's shift away from gaming and technology-oriented programming. Indeed, Machinima. Between and , Machinima. The disaffiliation of many notable content creators, personalities, and employees on Machinima. Beginning in , Warner Bros would invest into Machinima. The network would subsequently broaden its focus to include fandom and comic book-based programming, debuting many such shows as Justice League: Gods and Monsters Chronicles. In November , Warner Bros would outright acquire Machinima. The network would instead move towards the distribution of original series and content on other platforms, such as Amazon. For instance, Machinima.
Archived from the original on January 19,
Machinima, Inc. It originated as a hub for its namesake, machinima , videos that use and manipulate video-game technology to create animation , [4] as well as featuring articles on machinima and content about film and technology. Users used to be able to submit videos to be uploaded onto their website directly—however, this feature has long been abandoned. The website initially helped to bring attention to machinima as an art form and to encourage productions based on game engines other than those of id Software 's first-person shooter computer game series Quake. Digital Networks. This precluded the use of custom demo-editing tools that had facilitated the creation of videos that used the older Quake and Quake II demo file formats, slowing the release of new Quake movies.
Machinima, the popular gaming channel on YouTube, has seemingly shut down, with its content no longer accessible, and without any public announcement. Machinima was founded in , and its official YouTube channel , which was launched in , has accumulated more than 12 million subscribers over the years. Warner Bros. In a statement, Otter Media said that it remains focused on working with the Machinima team to create new content that will distributed on new channels over the coming months. Jesus H, what a massive kick in the dick to everyone that ever contributed to those brands. Sad to see the catalogue go. As many have already said Machinima was a special place filled with amazing people. I feel lucky to have been part of it. The plans for Machinima and its YouTube videos remain unclear.
Machinima inc
This is a list of notable works made with machinima techniques, both listed as any short films, feature films, and web series. Any machinima films need to require more than forty minutes of film length. Contents move to sidebar hide. Article Talk. Read Edit View history. Tools Tools.
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Hancock, Hugh 30 January According to Guinness World Records , machinima is the art of making animated narrative films from computer graphics , most commonly using the engines found in video games. Hidden categories: Webarchive template archiveis links Webarchive template wayback links Articles with short description Short description is different from Wikidata Use mdy dates from January All articles with unsourced statements Articles with unsourced statements from August Articles lacking reliable references from October All articles lacking reliable references Articles with unsourced statements from September Street Fighter: Resurrection streamed exclusively on go90 in March You need to login to do this. Lovecraft although Quake I was also based on the Lovecraft lore. Retrieved September 30, Retrieved April 3, Retrieved 16 February On January 18, , following the consummation of the reorganization, all content was abruptly set to private on Machinima's YouTube channels. Archived from the original on December 11, Kelland, Morris, and Lloyd list four main methods of creating machinima. On October 12, , sources told media sites that Warner Bros.
The word "machinima" is a portmanteau of the words machine and cinema. According to Guinness World Records , machinima is the art of making animated narrative films from computer graphics , most commonly using the engines found in video games. Machinima-based artists, sometimes called machinimists or machinimators , are often fan laborers , by virtue of their re-use of copyrighted materials see below.
Game developers have continued to increase support for machinima. Retrieved 24 November August 13, Bitfilm Festival. Archived from the original on May 7, Retrieved May 22, Retrieved 19 September — via YouTube. Wikimedia Commons has media related to Machinima. It was the first time Google has openly backed a content company by taking an equity stake. Moss, Ben March 28, In , the company was acquired by Warner Bros. The group is now known as Funhaus , a subsidiary of Rooster Teeth Productions. Open Art
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