Lego pirates of caribbean walkthrough
A pirate's life is full of adventures, crazy journeys, treasure hunting and fighting. The Traveler's Tales product is stuffed with entertaining elements, puzzles, challenges and last but not least, secret objects.
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Lego pirates of caribbean walkthrough
You begin in te Blacksmith Shop where you need to get the machinery up and running. As Mr. Brown, move over to the glowing bricks to the right and pound on them with your hammer by pressing the Use button to fix the winch. Now, using either character, move over to the damaged wooden gear to the left of the winch and repair it by pressing the Use button. Once this is completed, move over to the crank and turn the key to raise the large wooden gear up into position. Get the gears turning by using the donkey. First, walk over to the crate of carrots and pick one up. Then take it to the donkey. While standing next to the donkey, press the Tag button to climb up onto its back. Ride the donkey over to the orange handel, then press and hold down the Use button so the donkey will pull the handle and get the gears turning. As the bellows heats up the coals, Jack Sparrow comes falling down the chimney right into the coals. You now have to defeat the pirate and prevent him from escaping. Jump off the donkey and take control of Will Turner. Press the Attack button to swing your sword at Jack.
As Will Turner, move to the far-right cell; it will open as you appraoch. Climb the net and move across the beam. You should follow the same strategy but this time build a wall using the bones to climb up.
Solve all puzzles, win all fights, discover everything. LEGO Pirates of the Caribbean encompasses the story of the first four movies to deliver a game jam-packed game with puzzles to solve, masses of journeys to take, and heaps of fights to win. This guide will give you a comprehensive walkthrough of the entire game. As things get started, you will find a damaged circular platform on the floor. Repair it and then repair the red blocks placed beside to transform them into a switch.
This is one of the longest levels in the game, so grab your favorite snack and get ready for some swashbuckling. After the cutscene, fight off some enemies and use your compass. Select the golden sword at the top, then follow the dots to find it. Pick up the sword this will make fighting much easier , then head to the left. Take out one of the enemies standing near the window, then pick up a gun. Shoot one of the targets, then use the pieces that fall to build a zipline. Use the action button to ride the zipline to a platform one level up. In Free Play mode, switch to a character who can blow things up and destroy six shiny suits of armor around the room one in the top right will need to be assembled. Once they're all gone, you'll get a Minikit. Now head to the far right of the room and switch to a character with a super jump.
Lego pirates of caribbean walkthrough
If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. The Ride is a secret level and will be very difficult to get to. You first need 84 Gold Bricks to assemble the bricks next to the cannons in the tavern area into a gold mast. So revisit this area once you have completed all 20 levels in Story mode, earned True Pirate in all 20 levels, collected all Ships in a Bottle Minikits and found all compass items. Once you have built the gold mast that needs 84 Gold Bricks, walk up the stairs and head through the back passageway that was blocked by a gold gate. This gold gate is the entrance to The Ride. The Ride has 3 different areas, the first area you must defeat 2 enemies from the cursed Black Pearl crew and then finally Captain Barbossa. Once you defeat Captain Barbossa, the gate opens to allow you to continue.
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The first is found with the compass fourth item. When you do; there will be a window where you can take the goblet on top of the stairs to Angelika. Some call them "Buried Treasure", but honestly, most of them aren't treasures, and some aren't even buried, so it seems a misnomer. Now pull the orange handle found on the wall of the plaza. Now move through the wall through the hole created. You can use the metal boxes there to save yourself. Also used to build LEGOs, turn cranks, and to pick up items. One is found using the Compass and the marker just in front of you. Jump from wall to wall to climb up it. Head across the mast over to the Pearl. This can happen in several circumstances: 1. Now time to detach your ship from the Dutchman. On your ship, you need to explore all the magic components.
By David Allen. There is a PSP version update that will likely need to be installed, follow the prompts to install the update. On first play, select New Game, and on the next screen select one of the three Save slots.
After digging, you will find a small cannon in the treasure. Move through it. You will need to do this four times. Build another lane. Hit them once, then chase them through the door to the back. You should move the golden ball through the hindrances. The next hurdle can be cleared by using the cannon windows. Free Play - Quite simply, you'll need characters you should already have, but won't be able to use in the story. Roll it over the planks to the right and you'll find a barrel switch near the door. Head out the gate. Use it in the nearby crank to raise the pot to the upper level. Switch to Bootstrap Bill to use the transport.
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