layer 5 secret mission

Layer 5 secret mission

An overview of each levelorganized by act and layer of hell. Encore levels are a planned feature that remixes campaign levels with alternate enemy placements.

For information about other missions, see Levels. It's located on a small, rainy, and grassy island with a single pond full of black fish in the middle, as well as two separate caves, a cabin with a table, bookshelf, two barrels of bait and kitchen, a dormant Cerberus, a well, and a vast ocean surrounding the island. Upon entering the level, V1 is not given any of its weapons, and the only thing it can equip is a fishing rod, which can be obtained from one of several barrels strewn throughout the starting area. Holding down the fire button will charge the power of the throw, with which the float is cast. After casting the float into any water source and waiting some time, a red exclamation mark will appear above the float. By pressing the fire button again V1 can catch one of 12 different fish. The types of fish you can catch vary depending on the body of water displayed in text while aiming and if you used bait.

Layer 5 secret mission

In a regular playthrough, provided the player does not die, each level can typically be completed within minutes. Each act is divided into three layers. The first two layers of an act each contain four levels, while the last one contains only two. Each layer has one secret level, the entrance to which is hidden in one of the levels of the layer. Instead of a normal secret level, the last layer of each act contains a hidden Prime Sanctum. The prelude, which is considered separate from the three acts, consists of 5 main levels and 1 secret level. All levels, save for secret levels and Prime Sanctums, have one challenge. Challenges are optional objectives that require the player to change their playstyle, find a secret, stray from the intended path, or otherwise perform something, well, challenging. The level must be completed for the challenge to be considered "done", however dying within the level after completing the challenge will not require the player to do it again. After a challenge is achieved, it is permanently considered completed on all difficulties.

Submerging into the lake of blood reveals a second fishing spot at the bottom, the Lower Bloods.

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Secret 2 — In the hub area of the destroyed Tower. Secret 3 — A red orb. High above the arena in left blue skull room. Two Cerberi will be spawned by picking it up. Secret 4 — In the central blue skull area in the water. Secret 5 is located behind the vent in the jumppad area after the three blue skull doors.

Layer 5 secret mission

For information about other missions, see Levels. Falling underwater is slow, but a ground slam allows for a quick return to the ground. The level opens on a blue-lit cavern, leading into a cave with green bio-luminescent fungi and your first Blue Hookpoint.

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The easiest way to reach the top of a rocket is to ride it vertically. Secret 5 — Above the entrance in final arena. You need to sign in or create an account to do that. In the first arena, below the middle blue skull door there is a tipped over tower. Encore levels are a planned feature that remixes campaign levels with alternate enemy placements. At the rear of the ship. Above the corridor leading to the final arena. In the L shaped room with a Shoot it and the door behind you will open. The final blue orb is in the final room of the level and you'll see two pistons pushing into each other in the floor. By far the best level in the game so far.

An overview of each level , organized by act and layer of hell. Encore levels are a planned feature that remixes campaign levels with alternate enemy placements.

Underneath that there is a jump pad and an orb. Explore Wikis Community Central. Nearby the last orb marked with R , there is a door that'll lead you straight to the next orb. All trademarks are property of their respective owners in the US and other countries. The picture below will also help with explaining. Below where you start is a blue orb. This wasn't the gambling level I wanted but it's still super cool! Also there's nothing I could really do to make the green more visible but if you solve for the other colors first it'll make sense. Secret 5 : Above one of these rooms. Use this strategy and you'll be fine. In the first room you enter has a sideway pipe slightly in the dark. Much easier than getting those streetcleaners to do it.

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