hide the tech or hide the llama

Hide the tech or hide the llama

One of the earliest decisions to make in Marvel's Guardians of the Galaxy happens during the start of Chapter 2 when the team gets contacted by the Nova Corps. Hsn discount code must choose whether it's best to hide the space llama or Rocket's tech from them. It's not clear how big this choice will turn out to be. As some decisions mean more than others in Marvel's Guardians of the Galaxythis guide will go over all of the consequences of deciding to hide the llama or tech, hide the tech or hide the llama.

Should you hide the Llama or the tech in Marvel's Guardians of the Galaxy? We have the answer! This is when you need to choose whether to hide the Space Llama you just found or hide Rocket's super-illegal tech. Each choice comes with its own set of consequences, so we're here to answer the question - should you hide the Llama or the Tech? The answer to should you hide the llama or the tech depends on how big of a fine you want and if you want the game to be easier later on.

Hide the tech or hide the llama

Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. Following the end of Chapter 1 where the Guardians of the Galaxy rescue a space llama from the Quarantine Zone, the Milano's power is shut down by a Nova Corp prison vessel. Peter semi-discretely tells Drax to hide the space llama in a secret area aboard the ship, but he returns with what appears to be a pile of junk. Peter quickly cuts off communication with Nova Corp, and the team talks about what is in the pile. Unsurprisingly, Rocket has illegal technology stored aboard the Milano. While the technology does matter, it has nothing to do with Rocket crafting perks in Guardians of the Galaxy for Star-Lord. The team continues to argue about what's better to hide, the space llama or the illegal technology, and Gamora brings up a valid point claiming that the creature could be a deadly lifeform carrying an even deadlier disease. Peter ultimately gets to make the final decision for which contraband the team should hide, but players may be wondering which is the best choice. For starters, hiding the space llama is a 7, unit fine for the Guardians, while hiding the illegal technology is an 8, unit fine. Failing to make a choice or staying silent results in a 9, unit fine.

Here's what that means in the long run:.

There are a few choices to make in Guardians of the Galaxy, though the consequences aren't always immediately obvious. Chapter 2's choices to hide the llama or the tech is one such example where the ramifications will be felt later on, so I've created this handy guide to help you make the right choice. If you'd rather not know the consequences of your actions, then consider this your only spoiler warning and chance to bail. There are really three choices to make here: hide the llama, tech or do nothing. If you do nothing, you get fined and forfeit the tech, so at least make a decision one way or another.

At the beginning of Chapter 2, Star Lord has an important choice to make. Most of the choices and consequences in Guardians of the Galaxy have little to no impact. Most just change the following dialogue or adds or removes minor events immediately after. However, this particular choice appears to have some weight as Rocket explains the tech is needed for upgrades and Gremora expresses concern that the creature could be a biohazard. Rocket is disappointed about losing his stuff. Star Lord goes on to explain that he knows the captain of the other ship and is confident that he can convince her to ignore the tech, but she would not ignore the biohazard. Star Lord explains that they were close and Rocket should trust him. Later in the story, you are fined 7, Units for smuggling illegal tech. The Llama remains on board and can be stroked at certain points of the story.

Hide the tech or hide the llama

Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. Following the end of Chapter 1 where the Guardians of the Galaxy rescue a space llama from the Quarantine Zone, the Milano's power is shut down by a Nova Corp prison vessel. Peter semi-discretely tells Drax to hide the space llama in a secret area aboard the ship, but he returns with what appears to be a pile of junk. Peter quickly cuts off communication with Nova Corp, and the team talks about what is in the pile. Unsurprisingly, Rocket has illegal technology stored aboard the Milano. While the technology does matter, it has nothing to do with Rocket crafting perks in Guardians of the Galaxy for Star-Lord. The team continues to argue about what's better to hide, the space llama or the illegal technology, and Gamora brings up a valid point claiming that the creature could be a deadly lifeform carrying an even deadlier disease. Peter ultimately gets to make the final decision for which contraband the team should hide, but players may be wondering which is the best choice. For starters, hiding the space llama is a 7, unit fine for the Guardians, while hiding the illegal technology is an 8, unit fine.

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Here's everything you need to know about the Guardians of the Galaxy Llama or Tech choice, along with when and where it impacts your options. Despite the difference, no fine impacts how long it takes to beat Marvel's Guardians of the Galaxy. Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. However, choosing to hide the creature over the illegal tech will make fighting one of the bosses of Marvel's Guardians of the Galaxy more challenging later in the story. With Nova Corp rapidly approaching, you've got to decide which contraband item you'll hide in the Milano. Unlike the choice in a later chapter regarding Groot or Rocket's fate with Lady Hellbender , the choice to hide either the space llama or Rocket's illegal tech has no significant impact on how the story plays out. Choosing this option will leave you with a heftier units fine from the Nova Corps. Peter ultimately gets to make the final decision for which contraband the team should hide, but players may be wondering which is the best choice. Most Popular. By selecting the llama in the Guardians of the Galaxy Llama or Tech choice, you will receive a smaller fine of units. Total Film. This is where your Guardians of the Galaxy Llama or Tech choice comes into play, as your hidden tech has now been converted into auto-lock missiles. Failing to make a choice or staying silent results in a 9, unit fine. Most Popular. We explain the outcome of both choices below.

Should you hide the creature or hide the tech in Guardians of the Galaxy? It's one of the first choices you'll make in the game, with consequences that reach surprisingly far. With Nova Corp rapidly approaching, you've got to decide which contraband item you'll hide in the Milano.

Ultimately the choice is yours but when you look at the benefits of it, it makes sense to hide Rocket's tech instead of hiding the Space Llama. Should you throw Rocket in Guardians of the Galaxy? While there isn't a wrong choice to be made here, it seems like hiding the illegal tech is the best choice for Star-Lord to make. Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. Is Guardians of the Galaxy co op? There are no other significant consequences tied to this decision, except for some altered dialogue exchanges between characters while exploring and during combat in Marvel's Guardians of the Galaxy. If you hide the Llama you will sacrifice the tech and you will still end up with a big fine. When she's not trying to force everyone to play as a Warlock in Destiny 2, Lauren is either mastering her SEO abilities to help smash the competition, or patting one of her red sons. Now you know everything about the Guardians of the Galaxy llama or tech choice, why not check out our top Guardians of the Galaxy tips. Related: Marvel's Guardians of the Galaxy: How to Find a Battery for the Thumper For starters, hiding the space llama is a 7, unit fine for the Guardians, while hiding the illegal technology is an 8, unit fine. In the Guardians of the Galaxy Llama or Tech choice, Rocket is very protective of his tech and promises that it will come in handy for the Milano later down the line. Minor spoilers follow but only in relation to what happens as a result of your choice and nothing beyond that. You can only hide one, so whichever one you don't chose will be discovered by the space cops. This isn't actually that much of a big deal, and players can decide to ignore the fine completely later in the game if they want to. Failing to make a choice or staying silent results in a 9, unit fine.

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