Guild wars 2 toughness
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Attribute combinations are the sets of bonus attributes that can be found in equipment and upgrade components across the game. They are commonly referred to as prefixes in equipment pieces, suffixes in upgrade components, and colloquially as stats. All combinations have at least one designated major attribute, and up to two minor attributes. These designations determine the numeric bonus assigned to each attribute. All major attributes receive the same first bonus, and all minor attributes receive the same second bonus, which is always smaller than the first. These bonuses are determined by the total amount of attributes the prefix is made of, as well as the level, rarity, and type of the equipment piece. For example, the Hearty prefix and Heartiness suffix is the combination of toughness as the main attribute and vitality as the minor.
Guild wars 2 toughness
Log In Sign Up. What do you need help on? Cancel X. Topic Archived Page 1 of 3 Next Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. NicoGrimm 11 years ago 1. Can someone explain it? Like, is one better than the other per point until a certain cap? Anything like that? Far as I understand read: I don't , toughness is overall better for healing builds because heals don't scale with health pools, right? Or, is that totally wrong? How dare the Gods work against me! I don't remember giving them permission.
The new damage values will be: for Light, for Medium and for Heavy. The sexybreastfeeding is except for a few cases such as Boneskinner there's a dedicated tank if tanking is possible.
By Sifu. Is Toughness a completely useless stat? I don't see any benefits for taking Toughness over any other stat. If i take a gear with Toughens, for example, i don't see for how much i get dmg reduced. Please, Anet, could you add the exact numbers?
Toughness is a defensive character attribute. Each attribute point put into toughness increases the armor of the character by one, which improves the character's ability to withstand strike damage. Toughness is one of the contributing factors in determining NPC aggression. Toughness has no effect on falling damage. For a breakdown on how Toughness or rather armor works, see Damage. To assess how much damage reduction a certain amount of toughness would provide, divide the amount by the current armor rating. This table lists prefixes that have Toughness as a Major attribute. For other prefixes that affect Toughness, see the full listing at attribute combinations.
Guild wars 2 toughness
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You can be stacking layers of damage reduction and stuff will still hit for massive damage so the best defense is to not get hit. This table lists prefixes that have Toughness as a Major attribute. Spicy Marinated Mushroom. With base Power the sword Auto attack deals dmg in PvP. This is what I was thinking could be the reason, but still I think we should have the information available for build crafting purposes. Topic Archived First Page 2 of 2. Of course you can't calculate a flat damage number, but you can calculate the relative damage reduction. Additionally there are attacks which are linked to fight specific mechanics that are going to be guaranteed kills if you don't do the mechanic. I think that Toughness should get replaced by some more simplistic defensive stat : I have in mind something similar to Protection boon, which gives a definite numbers. For instanced PvE it is useless, because nothing hits hard enough to make a "Tank" character need to stack Toughness to survive Thanks to Protection, Aegis, Block and Evade and for anyone else, its actively detrimental because of aggro being influenced by Toughness rating. Plate of Spicy Herbed Chicken. Sign up for a new account in our community.
Don't trivialize it though; damage is a very versatile aspect of combat. There are so many ways that a character can do damage. Damage is any effect caused by an action that results in a target losing health.
Healing Power. What is the purpose of Toughness? In general you'll want to build up the defensive stat that you have the lowest in. Like everyone here has said it is good to balance your stats, as far as which stats you want will depend a lot of what you want to do with the character, i would take a little time look at your trait tree options and decide what you are interested in speccing into, then see what it gives you and balance your gear accordingly, what I see a lot of is people speccing a very offensive trait build with defensive gear or vice versa, i feel like Vit is the most beneficial defensive stat for scholar type light armor through early to mid game, beyond that i start to feel a significant benefit from toughness as mobs begin to really outshine the defense of us light armor wearers. Aside from that, there are usually two ways you can build up your stats that I've found works. As for a purpose for toughness alone, it is the stat that determines most aggro for mobs. Bowl of Salad a la Consortium. Let me give you the short answer, yes it useless. Bowl of Tropical Mousse. Same goes for raid bosses. Posted October 18,
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