Gta v scripthook v
This distrib also includes the latest Asi Loader and Native Trainer.
You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true. Note that Script. Yield and Script. CreateVehicle without having the model loaded in advance. NativeHashes enums are updated v3 API only as some leaked source revealed all the exact native function names that exist in 1.
Gta v scripthook v
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AlwaysKeepTask only take effect when you call Ped.
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You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true. Note that Script. Yield and Script. CreateVehicle without having the model loaded in advance. NativeHashes enums are updated v3 API only as some leaked source revealed all the exact native function names that exist in 1. Compiled scripts do not take effect since enums are embedded as constants when directly used.
Gta v scripthook v
NET language on the. NET Framework runtime in-game. NET language in-game. The issues page should be primarily used for bug reports and focused enhancement ideas. Questions related to GTA V scripting, in general, are better off in Discussions page or forums dedicated to this purpose, like gta5-mods.
Hand tiller
Previous 1 2 3 4 5 6 Next. IsHumanPed , Model. HearingRange , Ped. FragmentGroupIndex , World. IsTrain , and Vehicle. Some help needed? IsSubmarine These properties are added mainly for performance. Now returns false or the empty string if accessed via the instance for the invalid component. FiringPattern Added Game. Almost all the changes are done in v3. Added Screen. GetLuxuryFinishComponent obsolete. Changelog Added Blip. ClearKillerRecord , Ped. NativeHashes enums are updated v3 API only as some leaked source revealed all the exact native function names that exist in 1.
Have fun! Users have noticed that in some locations of Fallout 4 fps gets low even with a good hardware, mostly it happens in the areas with lots of objects, Shadow Booost plugin is aimed to change that. This plugin adds an ability to dynamically control shadow draw distance depending on desired user defined fps.
Now returns false or the empty string if accessed via the instance for the invalid component. NativeHashes enums are updated v3 API only as some leaked source revealed all the exact native function names that exist in 1. ShowSubtitle with additional parameters, and Screen. Save my name, email, and website in this browser for the next time I comment. Unfortunately some scripts rely on this, so enabling that behavior again. TimeScale not working in v1. GetClosest overloads. FragmentGroupIndex , World. VisualFieldMaxAngle , Ped. You can check the twitter account that tracks that if you have questions in the future.
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