Golden sun 2 djinn list

This is a list of all Djinn in every game of the Golden Sun series.

Their statistic boosts, individual effects, and locations are provided. For summon sequences, see Summon. There are a total of 28 Jupiter Djinn so far. Golden Sun: Dark Dawn also features 18 Jupiter Djinn to collect, although eight of these Djinn are returning from past games, so only 10 new Jupiter Djinn are introduced. The following lists are divided between the eighteen Jupiter Djinn found between Golden Sun and The Lost Age and the separate collection of eighteen found in Dark Dawn. In addition, one Jupiter Djinni can be found in an extra location in The Lost Age depending on whether you're not in possession of one or more of the original Golden Sun's Jupiter Djinn. If Isaac's party joins Felix's party after the Reunion not carrying all seven of the first game's Jupiter Djinn, then one of the missing Jupiter Djinn will be available to collect in the pictured area in SW Atteka Islet behind a boulder that must be removed with the Lift Psynergy.

Golden sun 2 djinn list

Locations accompanied by are aggresive Djinn. Click on it to see its stats. Golden Sun Realm is in no way endorsed by any of these companies, nor is this site official in any form imaginable. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. Met when you take your first steps from Daila on the overworld. Attack with a double strike. Type : Multiplier Power. Found on the overworld west of Madra. Bolster the party's Defense. Inside the Gabomba Statue after reversing the gears by using Pound on the two stakes surrounding the flashing gear and dropping down from a higher level via the left gear of the two red ones beside each other. Siphon a foe's HP with a kiss. In the Gabomba Catacombs. Once you enter, climb down the ladder and use Cyclone in the upper right side to uncover a spiral that will send you down in front of the Djinni. Slow a foe with sticky mud. In Taopo Swamp, head towards the cave on the right side by staying afloat on the bubbles and using Whirlwind to unveil an opening ignore the sapling.

At the puzzle which you have to move blocks around to make "currents" flow.

There are an additional 44 Djinn in The Lost Age, forming a total of With all 72 Djinn, the player can access deeper levels of the optional dungeon Anemos Inner Sanctum. M means that the Djinni in question originally appears in the first Golden Sun and will only be present at this location if it was not transferred to the The Lost Age; no specific name is listed for these Djinn because they can be any missed Golden Sun Djinni of that particular element. All ideal totals from here on are based on a transfer of all 28 Golden Sun Djinn. Open navigation menu. Close suggestions Search Search. User Settings.

Their statistic boosts, individual effects, and locations are provided. For summon sequences, see List of Summon sequences. Missing a Venus Djinni from the first game? One can be found again here in Treasure Isle. In addition, one Venus Djinni can be found in an extra location in The Lost Age depending on whether you're not in possession of one or more of the original Golden Sun's Venus Djinn. If Isaac's party joins Felix's party after the reunion not carrying all seven of the first game's Venus Djinn, then one of the missing Venus Djinn will be available to collect in the pictured area near the end of the Treasure Isle dungeon. This can essentially be viewed as a "last chance" or "make-up" Venus Djinni for if you're playing The Lost Age without cross-game data transfer or with data-transfer from a completed Golden Sun game file in which the party did not collect all seven of the original Venus Djinn. Sap: A Venus Djinni that attacks with a normal Venus-elemental attack with an additional 50 points.

Golden sun 2 djinn list

When Sol Sanctum erupted, the creatures known as Djinn escaped and were scattered all around Weyard. Djinn are creatures that embody the essence of each element: earth, water, fire, and wind. By simply being near an Adept, they grant new overall boosts in stats and new Psynergy to harness. Their powers make it possible to summon powerful spirits! Djinn can be in Set and Standby modes. When Djinn are Set, the Djinni is ready to use its powers in battle. Once you've used that power, it automatically goes into Standby. Djinn in this mode does not have any influence on your stats, so it's as if you didn't have them at all. In exchange, you're given the ability to summon spirits. When the spirit has been summoned, the Djinn involved in the summoning go into Recovery mode.

Iain armitage lee armitage

After Piers learned "Parch", use it on the green head that's pouring water not on the river itself to stop the water. Find him again to talk before receiving a gift. Usually revives a downed ally by warming up. Find a way to fall right on top of it. Unless the player has done everything they've liked to with their Golden Sun file by then, and is ready to finish the game, it would be best to simply not save in Lalivero at that point. Core Core Randomly encountered at the forest southwest of Jupiter Lighthouse. Force is a Psynergy that is obtained by transferring data. Breath Jupiter 1 Shrine of the Sea God. There are a total of 28 Jupiter Djinn so far. Hide away to avoid damage. After winning the race in Trail road, you'll be able to enter the inn. Deals a Jupiter-aligned physical attack equal in power to the user's normal physical attack with an additional 60 damage points added to the result; if the target is not defeated by this attack, there is a chance it will be removed from battle as though it used Flee. Table of Contents Gameplay. Mars-based attack equal in power to the user's normal physical attack with an additional 40 damage points added to the result.

Log In Sign Up.

You need some of them to jump on to reach Blitz. You chase it through the caves up to an area with a movable torch; move the torch into the empty space up against the wall, then chase and trap Breath to reach it. Fought and earned in Jupiter Lighthouse , in one floor of the right tower. After revitalizing the lighthouse, break the ice at the entrance. My suggestion is Teleport to Izumo then sail here. Jupiter D. May cause haunt on enemy. Elis Grace 14 Elis Grace Petra is at the north side of that mountain. Atteka Continent Turn right when you step into Contigo Village. Crossing Kolima Bridge: 2 2 2 2. Roll right, go down, and roll up to meet the Djinni. If you need help with wiki markup, see the wiki markup page. Revive a downed ally without fail.

1 thoughts on “Golden sun 2 djinn list

  1. I consider, that you are not right. I am assured. I suggest it to discuss. Write to me in PM, we will communicate.

Leave a Reply

Your email address will not be published. Required fields are marked *