galdera octopath

Galdera octopath

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Galdera, the Fallen is an enemy in Octopath Traveler. It is an optional boss and the second phase of the true final boss, Galdera. Has three actions per turn once the three parts are slain. Edit Tab. Octopath Traveler Wiki. Octopath Traveler Wiki Explore. Octopath Traveler.

Galdera octopath

Galdera, the Fallen is a secret side story boss in Octopath Traveler 2 Octopath 2. Read on to learn how to beat Galdera, the Fallen, stats and weaknesses, how to unlock, rewards, and general tips and strategies for beating Galdera, the Fallen! List of Contents. Galdera, the Fallen is the toughest boss in the game. If you haven't used all the nuts in your inventory, doing so in preparation for this boss fight is recommended to raise the stats of your characters where needed. Being the hardest battle in the entire game, you'll need every little bit of help you can get. Raise your characters' levels , even to max levels if you can. While this doesn't guarantee a victory, it can still give your characters a boost in stats that could make the battle a little less difficult. For this boss fight, you'll be using all eight characters divided into two parties. So before initiating, make sure that all of your characters are optimized.

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HP should be above 3, Elemental Edge, Physical Prowess and Saving Grace are powerful defensive support skills to help with this. This lengthy video of a low level challenge kill showcases most of the encounter's abilities. This phase is all about maximizing your damage using the Runelord's Transfer Rune and Light Rune combo and breaking the Omniscient Eye's shield using two Double Tomahawks. In the second phase, your team should be optimized for Elem Def. Survive the first turn at all costs. Consider attaching Fleetfoot , Boost-Start , and Cover on everyone else. Galdera is available in Octopath Traveler 2 as an optional superboss on the???

Galdera octopath

In it is a room where you have to face a gauntlet of eight bosses before you can finally face the true final boss, Galdera. Also, special shout-out to Collector Togami from the Octopath Traveler Discord, who came up with the bulk of the strategies for this fight. You can check out his full boss encounter on YouTube here. The first phase is elemental-based, while the second focuses more on physical attacks. For the first party, we recommend going with the following classes: Cleric, Apothecary, Merchant, Sorcerer, Dancer. These are pretty much the must-have classes for the elemental phase, and how you class your characters is up to you, but this is our current setup:. As for passive support skills, we have Saving Grace on all eight characters so that everyone can be overhealed. This is pretty much a requirement, as it allows you to take more hits in one turn. We also recommend having Surpassing Power on your Sorcerer. For the second party, we recommend the following classes: Starseer, Warmaster, Runelord, Cleric, Dancer.

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They can be defeated or at least broken quickly to prevent them from taking even their first turn. Sunlands :. A Dancer 's Divine Skill passed to a Cleric can allow reflective veil to be cast on the whole party, greatly ameliorating the damage of the Omniscient Eye, but beware of it being dispelled. In phase 1, you will be fighting the Omniscient Eye, an enemy that constantly spawns protective Souls that have to be defeated sometimes simultaneously in order to make the Eye vulnerable. Hands out Aeflric's Blessing for extra turns. Veni, Vidi, Dormivi. The Omniscient Eye will use Curse of the Afterworld immediately after summoning these souls, but will no longer be immune to damage while they are active. Focus on Physical Attacks for Secondary Party. The original strategy guide can be found here. Riverlands :. Both stages of this boss fight have several support enemy units that are powerful enough to defeat your party on their own and together can make the fight impossible to win. Level 65 Castti Cleric: Healer, double tomahawk for double hits.

The Octopath Traveler final boss is a tough challenge. You have to first defeat the Omniscient Eye in phase 1 and then Galdera in phase 2.

Final Chapter. Woodlands :. If you haven't used all the nuts in your inventory, doing so in preparation for this boss fight is recommended to raise the stats of your characters where needed. In phase 1, you will be fighting the Omniscient Eye, an enemy that constantly spawns protective Souls that have to be defeated sometimes simultaneously in order to make the Eye vulnerable. Fantasy Octopath Traveler. Investing in buffs for the two stages of this fight can sometimes be wasteful as both bosses here can nullify your entire party's buffs. Level 70 Partitio Arcanist: Defensive support spreading sidestep, rest and reflective shield. Abyssal Maw. The Devourer of Dreams will become a random encounter in the Everhold Tunnels after beating its boss fight. Omniscient Eye. Ochette and Throne are just support damage. How to defeat Karma? Opinions about an article or post go here. When all three souls are summoned they will replace their normal vulnerabilities with vulnerability to a single type of magic excluding dark , each soul with a different vulnerability. Ask A Question.

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