Ferrothorn weakness
This has been something that I've been wanting to update for awhile, and it is my current ferrothorn weakness to implement support for the new games and The Teal Mask DLC, ferrothorn weakness. Thank you for your patience as I work on this over the coming week or two! Close Advanced.
This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two! Close Advanced. Ferrothorn's Base Stats HP: Attack: Defense: Atk:
Ferrothorn weakness
Mime Mr. Shield Its spikes are harder than steel. This may also raise the user's Attack stat. They hit two to five times in a row. Because it's rooted, it can't switch out. This may also lower the target's Sp. Def stat. This may also make the target flinch. The user faints upon using this move. The slower the user compared to the target, the greater the move's power. TM08 Hyper Beam 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM09 Giga Impact 90 5 -- The user charges at the target using every bit of its power.
Can only be used while asleep. Defense:
It evolves from Ferroseed starting at level Its metallic body is covered in thorns, with three black stripes circling its width. The middle stripe has triangular shapes just below its eyes, which have green rims, yellow sclerae, and dark pupils. There is a green spike at the top of its body, and extending around it are its feelers, which are vine-like, long green appendages tipped with spiky metal disks. Ferrothorn can use these feelers to either cling onto the ceilings of a cave or walk around. Ferrothorn also uses the feelers to absorb nutrients from rocks.
A hit from these steel spikes can reduce a boulder to rubble. White They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them. Black 2 By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent. It may also confuse the target. It becomes stronger each time it hits. It may also raise the user's Attack stat. They hit two to five times in a row. The slower the user, the greater the damage. It may also lower the target's accuracy.
Ferrothorn weakness
Hidden Ability Available through transfer : Anticipation : Warns when the foe knows 1-hit KO or super-effective moves. This may also confuse the target. It becomes more powerful each time it hits. This may also raise the user's Attack stat. They hit two to five times in a row. The slower the user compared to the target, the greater the move's power.
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Seed Bomb. Giga Drain Heals Ferrothorn by half the damage dealt. Metal Claw. Here are all of the moves that Ferrothorn can learn from Move Tutors. The user slams the target with its steel-hard head. Y Alpha Sapphire. A seed is planted on the target. This may also raise the user's Attack stat. TM28 Giga Drain 75 10 -- A nutrient-draining attack. It fights by swinging around its three spiky feelers. Level Up Moves Here are all of the moves Ferrothorn learns via level up. Critical hits land more easily. The user intensifies the sun for five turns, powering up Fire-type moves. Stealth Rock.
This shows the effectiveness of each type on Ferrothorn. Ferrothorn is the defender and each type is the attacker. The effectiveness is measured by the damage multiplier.
Uses one of Ferrothorn's moves at random. The user slashes with a sharp claw made from shadows. The user lays a trap of spikes at the opposing team's feet. Abilities Iron Barbs. Below is a list of all of the moves that Ferrothorn can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Bold indicates a move that gets STAB when used by Ferrothorn Italic indicates a move that gets STAB only when used by an evolution of Ferrothorn Click on the generation numbers at the top to see level-up moves from other generations. Attack: Evolves from Ferroseed at level TR77 Grass Knot?? Sandstorm Changes the weather to a sandstorm for 5 turns.
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