Factorio speedrun guide
I'll partition the run into two parts, the early game and the late game.
Inicio Discusiones Workshop Mercado Retransmisiones. Cambiar idioma. Instalar Steam. Este objeto no es compatible con Factorio. This is a very high level overview of how to get the "There is no spoon" achievement in factorio. It assumes general knowledge of the game and it mostly just breaks down the run into stages with miniature goals and expected timelines.
Factorio speedrun guide
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I'll partition the run into two parts, the early game and the late game. The early game will be everything before the automation research and the late game everything after. The early game has a fixed list of items that need to be hand crafted. For the build of this guide, this includes all mining drills and furnaces, 2 labs, 10 science packs and all the necessities for power. From this, we can derive the key fact of the early game: Assuming you are fast enough to always keep your crafting queue busy after some point , the only way to save time over an existing run is to reach the point where the queue is always busy faster, or to reorder the queue. The second option means that automation will be completed faster but less time will be available to craft intermediates for the assemblers.
Factorio speedrun guide
Now once you have the right settings generate the map and see, how much the resources are spread. A good world needs to have all the resources near each other, like water, copper, iron, and coal. Oil can be a bit further. Use the hotbar! While doing a speedrun going every two seconds to the hotbar to get a specific item can lead to a huge loss of time. This can be avoided by using the shortcuts: from the number 1 to the number 9 you can access the hotbar.
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If you're getting close to a you might want to start resetting if your stone RNG is below average. Science has defnitely made it a fair bit harder. Stage 5: Pre-silo. Since you'll be building huge amounts of things, spread yourself out a lot. Wizard 13 ABR a las Stage 2: Green science stage. A while ago engine factories used some of they've been shut down. This essentially makes it a peaceful run without disqualifying you by setting the peaceful flag. Factorio Also don't be a dork like me here, put the oil in the other input for when you switch to advanced oil processing. Choose high richness of biters for more artifacts, but don't choose low frequency or large size. Instead, do the following easier order this order applies to every build I've seen on macros map, so even if you do your own build, try this order :. Publicado el. You'll want to start off by moving your early wheel and wheel-belt assembers to be driven by belts and then build a pipe assembler, all dumping straight to chests for pickup. Early game The early game has a fixed list of items that need to be hand crafted.
Speedrun are everywhere, even on Factorio.
All runs for this guide use the same build except for minor variations. Exactly how you build your factory is your own choice :. Aim to finish: 6 hours, 30 minutes. Intermediate Goal: Sub Your next goal will be to build a routine that you can execute consistently. Make sure to place the labs and feed them as soon as possible, the first lab gets 6 and the second 4 packs. The late game again consists of two parts, researching steel and steel axe. You want to get to a point where you can build non-stop mines, furnaces, steam engines, and boilers. Make sure you're familiar with the details of the route. I'll make a note about older versions then. If you want to improve on this, see if you can find a science pack that can be moved until after the labs are crafted without losing time elsewhere. Aim to finish: 4 hours, 45 minutes Take your tank and go kill stuff :D Do the entire hunt in one step. Yup this is totally outdated lol, it will be a bit before I update the guide, though. No time for belts! These are the only two techs you'll need for quite a long time, so there's no need to go on straight away to automating red science or green science.
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