escape the backrooms final level

Escape the backrooms final level

The horror exploration game Escape the Backrooms from the developer Fancy Games spicytranny.com you to a scenario with a maze of seemingly endless rooms, which you must escape from alive. You can play the horror trip alone or with up to 4 other players.

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Escape the backrooms final level

The End is a trap Level made to trick unsuspecting wanderers into thinking they have escaped the backrooms. The level is presumably a "web" created by its only Entity. The Level resembles an abandoned library with no books on its shelves. There is also a Computer in the center desk in the Level. Once you first spawn in, there is no obvious exit, making you feel like this actually is The End. But the exit can only be opened up after you do something first. Go around the Level and collect Tapes you will find on Book Shelfs. You can turn on the Computer to see how many Tapes you have to collect as well. Collect 24 Tapes 32 if you have 2 Players, or 48 if you have 3 or 4 and go up to the Computer on the center desk and turn it back on. Then, wait a couple seconds, and a portal will appear. Enter this Portal, and you will find yourself in Level Once the timestamp in the bottom corner of the screen reaches or after 90 seconds pass after the Level entry, the Lights will go out, forcing the player to use a Flashlight to collect the rest of the Tapes. If you get caught by the Scratcher , you can make a run for a Table and hide underneath it. Then, after waiting for a few seconds, the Scratcher will give up and leave you alone.

The goal is to find and enter the next large room undetected. Enter that room and you will enter "Level! It will lead to a hole with brightness, and once you jump in you should trigger a cutscene where you will get to the Frontrooms again and you have the current escape the backrooms final level of the alexa_dream.

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Level , also known as The True Ending, resembles an empty, abandoned, and modern arcade that stretches "infinitely". The majority of the level is filled with neon lights and arcade machines lining the walls. The main structure consists of the main lobby, the long hallway in the middle, and the back of the arcade. Once you first spawn in, go through the doors at the start of the Level, and in it will be a long, damaged, abandoned and rundown Arcade Hall. At the end is a small room with a bunch of arcade games.

Escape the backrooms final level

New here? Be sure to read the FAQ for useful and commonly asked wiki information. A False End , also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End" and "The End is near", both appear in different angles of the location. The level also houses an old, but fairly conditioned computer seemingly from the s. The computer is able to operate without any additional fixing or materials needed, and the computer has been reported to act as a "hub" to other levels; similar to the doors of The Hub leading to other levels. The key difference of the computer being able to teleport anyone to unexplored or documented levels. It is advised that one should not fiddle around with the computer unless they know what they are doing. A False End 's light system has patterns that are fairly similar to the lights of Level 0 and have more harsh conditions, hinting at A False Ending's existence being much longer than previously thought.

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If you have reached it, jump down in the center of the starcase , that will lead you to "Level 94". In the level you will encounter enemies for the first time, which are called skin stealers. Stay away from it and escape as soon as it sees you. The killer clown is chasing you and wants to knock out your lights with his big hammer. The black gate from the ceiling should be open and you can go through with the elevator. You just need to collect every of those 4 keys, the order doesn't matter. Level 7- "Thalassophobia". A open party area with tables, chairs, balloons and other decorations. Here, in co-op mode, communication with each other is especially important. After collecting every tape, wich will insert them into the computer. While in the chase, the doors in the hallway will open and you need to evade them, in order to escape. With the help of the scanner, luminous dots become visible on the walls. After finding all the boxes, return to the gate at the beginning of the fifth level. After you find it, get in it and press the button.

Level has subsequently become the final Level that players can reach in The Backrooms media. Its lore states that in order to locate the final Level, you will need to go through specific glitches or visual crashes relating directly to technology, in order to gain access to Level

That will tell you, where computers are located. Get in the boat and travel. Level 5 "Terror Hotel". The main structure consists of the main lobby, a long hallway and the back of the arcade. A large complex of Pools. There is a outpost MEG , that contains computer with useful informations about every level. An abondoned library with no book, but some have Tapes. Wanderers who enter this level will experience complete silence, with some areas measuring at Memorize the order of the vehicles and enter them via the terminal at the starting point of the level to open the elevator door. The End creates the illusion of escaping the Backrooms. The goal is to find and enter the next large room undetected. Meanwhile, avoid the cameras in the building. It can be unlocked by going there from the level that have accsess to the tunnel. There will be shown a balloon and then a color will flash.

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