dnd spore druid

Dnd spore druid

The Circle of Spores was a druidic circle whose members revered the inherent power of mold and other fungi, specifically their role in the maintaining the dnd spore druid between life, death, and undeath. These druids believed that mold and fungi held the power to transform decaying organic material into new, and strangely beautiful, forms of existence. They held true that the ongoing cycle of life and death were integral to the balance of the natural world, dnd spore druid.

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Dnd spore druid

The Circle of Spores Druid is a complex, challenging subclass. It offers a number of interesting features which will ensure that no part of your turn goes unused, and that you always have something interesting to do. However, it is complicated to build and play, and players will need to make complex risk-reward decisions almost constantly. For more information on the Druid, see our Druid Handbook. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. Cast something like Entangle to keep enemies from moving away quickly, then throw your spores on top of them. This can also monopolize your Bonus Action, which conflicts with common tactics like Polearm Master. That may be perfectly fine depending on your build and your situation. Not every turn needs to involve swinging a shillelagh, and alternating attack turns with turns where you move Spreading Spores and cast a spell could be a great way to bring all of your options into play consistently.

While the cube of spores persists, dnd spore druid, you can't use your Halo of Spores reaction. Focusing on melee damage, survivability, and poison damage the spore druid has very different build and roleplaying considerations to the more traditional tree huggers.

Its vast array of spells lets it do almost anything in the game, with its subclasses providing more specialization. Circle of Spores druids tap into the cycle of life and death, drawing power from decay. Their abilities weaponize this decay to bolster their toughness, damage enemies, and even reanimate the dead. Nonetheless, there are some ways for players to make the best Circle of Spores druid build. Most importantly, a high Wisdom score bolsters their spellcasting.

Druids are a very versatile class. Their spell list has a lot of unique options. The Druid is primarily a spellcaster, and fills a role in the party similar to the Cleric, serving as a Healer, Support, and Utility caster. Several subclasses also allow the Druid to serve as an effective Defender or Striker in an impressively broad and unique number of ways. Druids experience a dramatic power spike at 2nd level when they gain their subclass, and the Circle of the Moon Druid remains among the most powerful builds at level 2 several years after the publication of the core rules. However, despite their strengths, the Druid is not without challenges. Druid subclasses vary wildly in complexity, and some druid subclasses like Circle of Spores are exceptionally hard to build and play effectively, while some subclasses like Circle of the Land are extremely simply to play so long as the player is comfortable managing their spells. Beyond the fluctuating complexity, druids also have notoriously poor AC due to their inability to wear metal armor, and with only d8 hit points they can be frail compared to similar classes like the Cleric. Despite all of that, the Druid can be a lot of fun to play, and if you stick to one of the low-complexity subclasses, the Druid is among the easiest spellcaster classes to play. For new players looking to try their first spellcaster, Circle of the Land can be a great introduction to the complexities of managing spellcasters.

Dnd spore druid

Druids of the Circle of Spores find beauty in decay. They see within mold and other fungi the ability to transform lifeless material into abundant, albeit somewhat strange, life. These druids believe that life and death are portions of a grand cycle, with one leading to the other and then back again. Death is not the end of life, but instead a change of state that sees life shift into a new form.

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Find out what you can do. Summer Engineering Communications. When a creature you can see moves into a space within 10 feet of you or starts its turn there, you can use your reaction to deal 1d4 necrotic damage to that creature unless it succeeds on a Constitution saving throw against your spell save DC. I've heard a lot of bad things about the Spore Druid on paper, but has anyone got any in-game experience with one? Last edited by ScoutTrooper; at PM. Unlike other practitioners, Circle of Spores druids did not believe undead were abominations of nature, but rather a third alternative to life and death. In combat, the zombie's turn comes immediately after yours. Categories : Classes Druid circles Add category. Druids of this circle have a complex relationship with the undead. AC progression, and 17 AC means you can totally ignore Dexterity. The most obvious feat for a Circle of Spores druid is War Caster. What is canon?

Instead of focusing on verdant blooms of green, or transforming into majestic beasts, a Spore Druid looks at the decomposers that form a vital part of the ecosystem. While mushrooms may normally lurk in the darkness, a Spore Druid thrives on the frontline.

As they furthered their training, the spore cloud grew in lethality, if not size. Overall, the class is dripping in character, but I think it really shines in lower level campaigns. IF you're playing an in character druid, I don't know how you'd ever justify using animate dead since it doesn't come with the caveat of saying it's 'fungus related' like your ability does later. Setting-specific races are address below. Spore druids work close to the front lines due to their melee-focused play style. New OOTS t-shirts, ornaments, mugs, bags, and more. Fungal Infestation At 6th level, your spores gain the ability to infest a corpse and animate it. Strength doesn't improve any of your class features, and you can easily augment it by wildshaping into a creature with a higher strength. Animate Dead , Gaseous Form. Golgari Findbroker by Bram Sels. For more information on the Druid, see our Druid Handbook. In combat, the zombie's turn comes immediately after yours.

3 thoughts on “Dnd spore druid

  1. You are absolutely right. In it something is also to me it seems it is good thought. I agree with you.

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