Dnd dungeon ideas

Updated: Feb 20, Hands up if you're trying to dream up new DnD dungeon ideas right now and all you have is a map with random corridors, rooms and spiky pit traps connected together. Every place in an adventure has to have a purpose, it is somewhere that pre-dated the existence of the players and has its dnd dungeon ideas story.

The following tips will help you liven up routine dungeon adventures and breathe fresh life into dungeon-ruts. A dungeon is any story crucible that suits your genre and the tips below should still be of value—hopefully. The best way to avoid tedium in any dungeon is to make sure every player has something to do. With my group, that means:. A great way to manage this is to start player and character dossier.

Dnd dungeon ideas

You can battle monsters, plunge through dungeons, or simply hang out at the local tavern. No matter what your players enjoy in a session, it's always good to have variety. Observing your players eagerly discussing your clues and eventually cracking the code to a mystery is always a joy. Fortunately, there are many unique puzzles to include in your games, some easy, some more challenging. Here are a few of them. You can take the concept of each one and adapt it to best suit your campaign and players. One of the easiest ways to incorporate a challenge into your latest session is by putting locked doors in the way of your players and their objectives. A magical spell ensures they cannot progress without solving a puzzle first. In this example, the players come across a door with multiple handles. Each one is a different color. Above the door is a phrase that hints towards a specific color. If the players pull the wrong handles, they may receive a shock or summon a monster they must fight before attempting the puzzle again. Unfortunately, each path is blocked by a monster far too overpowered for them to handle at their current level.

One round initiative order goes highest to lowest, next round lowest to highest. Can the players ask the right questions to narrow down the heads until only the villain remains, or will they guess incorrectly and unknowingly allow them to escape? Forest of Change Forests have long been thought of as large, living beings, dnd dungeon ideas.

Using this site means trees will be planted. It can be tricky to come up with a new and exciting dungeon. It's not always necessary, but a new concept once in a while can not only spice things up, it can also make a region feel more alive or unique. Below you'll find a list of 40 ideas to hopefully help you with the creation process. They're broad ideas in the sense that they're not fleshed out, but they often do hint at certain difficulty levels, campaign settings and other elements. They're all easy enough to adapt though, which is the point of these ideas. Note that I took the term dungeon loosely.

Why make everything from scratch when these DnD generators can help you with the heavy lifting? Sometimes you need a map on the fly. These map generators will get you what you need right away. You can make a medieval fantasy city with amazing towns, cities, and continents in no time at all. Try out all these different map generators and put them to good use!

Dnd dungeon ideas

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Not all gods are created equal, and not all gods have the power to create perfect life out of nowhere. ArchfiendBobbie First Post. Feb 19, Starfox. Adding the fine details and anchoring it into your world in a meaningful way, so that you stimulate, challenge, terrify and avoid over indulging your players is the trickier part, but this is part of the craft and the artform that is GMing. Imagine a Pinhead or a Smaug at the heart of your lair. A dungeon can be a frontier between this world and another. What are they doing? Table of Contents:. Bottoms of Despair The famous bottomless well of Karad Dian brings visitors from all around to admire its depths. What's far more mysterious, the city isn't from this realm or planet. Post not marked as liked.

Mindlessly exploring the woods in Dungeons and Dragons can be boring.

Some have taken advantage of this and set up shop as enough people pass to run a profitable business like an inn or supplies shop. One last thought. By drinking the green liquid, they are transported into the distant past. That, and their inventions to deal with it kind of blew up in their faces. This is another puzzle that also acts as a trap. Use these as a trigger for ending the dream for increased shock value. Updated: Feb 20, This is a classic, simple puzzle to incorporate into an introductory campaign , where you could leave a few different ways to make it across, from swinging across with rope to building a makeshift catapult. Whenever someone walks through one of these archways, their size is drastically changed, making them tiny, gigantic, or anywhere in between. In general, for dramatic reasons, you want a session that is going to have a lot of physical confrontations and minimal reasons for character-character or character-NPC interactions. The once peaceful streets are now collapsing and forming a labyrinth of holes, impassible areas and a whole range of dangers. This room is The Big Show.

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