Codename 47
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Codename 47
Welcome to the Hitman Wiki! Please read the administration's second wiki announcement of Codename 47 serves as both the first installment of the Hitman franchise, as well as IO-Interactive's debut in the gaming industry, followed by its sequel in , Hitman 2: Silent Assassin. During these assassinations, Agent 47 controlled by the player can acquire and use a wide range of weapons, starting from semi-automatic pistols to automatic rifles. However, more silent weaponry, such as the Fiber Wire , or the Oyabun Knife is also available. The weaponry varies on the mission played, so as Plutonium Runs Loose , for example, allows the player to buy a " minigun ," while The Lee Hong Assassination only offers a list of handguns and sub-machine guns, although higher-caliber weapons such as the Blaser Jagdwaffen R93 Sniper can usually be found on location. Agent 47 is able to climb ladders when necessary, and has enough physical strength to throw himself from two adjacent balconies or platforms, drag bodies of any body type, and, due to his genetic combination, can disguise as generally any European or European-descended person. Each level in the game takes place in an open environment, populated with non-playable characters such as civilians armed guards and targets. Although mission criteria may vary, the goal is generally to find Agent 47's assigned target and kill them through any effective means possible. The path may appear linear at first, but it is possible through various ways to approach a target and complete a mission without directly eliciting a violent reprisal. Before every assignment, the player is provided with a briefing, consisting of intelligence on the target, a map detailing the area where 47 is to encounter said target, and a list of weapons that they can purchase. The briefing is managed by a controller at the Agency , and every agent is assigned his own controller Agent 47's controller being Diana Burnwood. The intelligence is usually a picture of the target, with video footage as well, along with information including height, weight and a brief rundown of their careers.
Explore Wikis Community Central, codename 47. Hitman: Codename Under the man's guidance, 47 completes a training course that tests his athletic, firearms, and assassination skills, before codename 47 the guards and escaping from the sanatorium, much to his observer's joy.
A bald man wakes up in a padded cell with an enigmatic barcode on his neck, haunted by nightmares. He soon realizes he has a single purpose in life — he is a clone, born and bred for contract killings. Hitman: Codename 47 sets a new standard for thinker-shooters. As Hitman you must use stealth, tactics and imagination to enter, execute and exit your assignment, getting minimum attention but maximum effect! You have access to the most devious devices, but it will cost you — how you use them will determine if you retire as a millionaire, or get retired! But he is also haunted by a troubling past of deception and brutal genetic engineering.
Hindsight is a funny thing. Today, the Hitman series is beloved, with a calculated antihero and a tried-and-tested stealth action setup. Every time you slip into Agent 47's dark suit you know you're gearing up for a succession of guilty pleasures, from filching disguises to assassinating key targets, a formula so good that it has had its share of copycats since. But like any great idea, IO Interactive didn't crack the Hitman code in one sitting. It took hard work and refinement to crystallise the vision, and as we have discovered, a thousand pieces needed to fit together. The truth is that IO Interactive nearly didn't make Codename 47 at all, and it originally intended to make a simple shooter that would pave the way for bigger and better things. The company was a joint venture between Reto-Moto, a Danish development house, and Nordisk Film studio. The latter was hesitant. A run-and-gun action game would indeed be quicker to create and it would give Jacob and his team the leeway to get back to their world of might and magic. So they changed tack, drafting storyboards for an action game based on John Woo movies like Hard Boiled and The Killer.
Codename 47
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Reaching the drug lord's base of operations, Agent 47's main objectives were to take out Ochoa and blow up his drug lab in order to permanently cease cocaine production. Each level takes place in a semi- open world environment which is populated with non-player characters such as civilians and armed guards. Sign In Register. The heads-up display includes a life bar which measures 47's health, ammo capacity, kevlar durability, and the current item selected. Retrieved 17 November Start a Wiki. Hong ran away, and 47 tried to pursue him but was held down by the dying Zhun. In the event that 47 adopted the clothes of someone he has slain, his disguise will be compromised as soon as the body is discovered. The target was Dr. Traditions of the Trade. Kovacs, surprised, began to fear 47 and tells him that everything was Ort-Meyer 's fault. A part of the development on the game, which would later become Hitman: Codename 47 , was the creation of the Glacier, the studio's proprietary game engine that fit their needs; co-founder Andersen stated: "Since killing was the main theme of the game, we wanted to do something special. View Community Hub. Hitman: Codename Ver capturas de tela.
Summary Take control of this old-fashioned, modern-time assassin, and stay alive long enough to revile your past. Think to survive and learn to plan your hits.
He was to assassinate the notorious Colombian drug lord Pablo Belisario Ochoa who had his drug empire hidden in Colombia's jungle, some of it cutting across the local U'wa Tribe 's territory. See all. Retrieved 25 October Acerca deste jogo As the enigmatic Hitman, you must use stealth and tactical problem solving to enter, execute and exit your assignment with minimum attention and maximum effectiveness. Although mission criteria may vary, the goal is generally to find 47's assigned target and kill them by any means possible. Review Filters. Thus, Agent 47 can acquire certain disguises by incapacitating other characters and stealing their clothes. All other trademarks are the property of their respective owners. Afterward, 47 escaped Hong Kong unscathed, on Hong's speedboat. Article Talk. In the basement of a remote sanatorium , a tattooed bald man, shackled to a bed in a locked and padded cell, was awakened by an unidentified voice over a loudspeaker.
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