Battletech engine weight chart
Battlemech designers have operated for centuries on the basic assumption that making a battlemech heavier increased its ability to carry armor and weaponry, and therefore its performance in toe-to-toe combat, battletech engine weight chart. Moteles en mallorca also comes with the assumption that certain weight classes of battlemech are sufficiently better at certain missions than other weight classes - that battletech engine weight chart mechs make better scouts, for example - that it overrides the reduced combat potential. When considered lolnexus more depth, however, it becomes apparent that the key feature of the battlemech in these cases is not its weight class, but its mobility. An Ostscout makes a better scout than an Atlasnot because of its lighter weight, but because of its superior speed and jump-capability.
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Battletech engine weight chart
You are not logged in. BattleTech : Designs. Previous Index Next Threaded. Edit Reply Quote Quick Reply. For the new readers unfamiliar with a Large Engine It occupies two additional critical spaces in the center torso and allows you to exceed the rating barrier. However, it maintains the same tonnage curve as previous engines. As you can see from the graph or from my abridged list , this makes Large Engines very impractical, and in some cases outright unattainable. Furthermore, they also require 5 ton gyroscopes, or 10 tons in the case of SuperHeavy mechs and because of the additional space occupied by the engine, XL Gyros cannot be used in non-SuperHeavy mechs. As to be expected, it is also possible for Primitive Large Engines to exist by proxy, since a Primitive Fusion Engine could turn out to have a Primitive Engine Rating higher than That said, they do have some very niche uses. Not happening, since the engine itself still weighs over tons. A Standard is much worse, nearly tons, and the Internal Combustion is nearly Does anybody actually use these things?
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Support sarna. Fusion engines are the most common type of BattleMech and aerospace power plant in the BattleTech Universe. Fusion engines can supply great quantities of power, enough for massive vehicles and all of their weapon systems, including the directed energy weapons common on modern battlefields. When no thrust is generated, fusion engines are extremely efficient, practically never needing refueling. If properly ventilated, controlled fusion reactions generate little heat. There are several sub-types of fusion engines available as well, each trading bulk for mass of the components. The fusion engine is capable of powering 'Mechs, Aerospace Fighters, and other vehicles.
Support sarna. Fusion engines are the most common type of BattleMech and aerospace power plant in the BattleTech Universe. Fusion engines can supply great quantities of power, enough for massive vehicles and all of their weapon systems, including the directed energy weapons common on modern battlefields. When no thrust is generated, fusion engines are extremely efficient, practically never needing refueling. If properly ventilated, controlled fusion reactions generate little heat. There are several sub-types of fusion engines available as well, each trading bulk for mass of the components. The fusion engine is capable of powering 'Mechs, Aerospace Fighters, and other vehicles. Fusion engines function by harnessing the power of a fusion reaction, as occurs in the core of the Sun.
Battletech engine weight chart
Home Help Rules Login Register. Pages: [ 1 ] Go Down. Jugganaut Recruit Posts: 1. What formula do you use to calculate the different engines ratings Standard, Lite, and XL has far as weight is concerned?
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Everything is in increments of 5. The question, then, becomes exactly where the break-even point is, beyond which increasing the mech's mass is no longer a profitable endeavour. That was done right. The inside of the engine would actually shrink in usable space. Earthwerks Incorporated. Nice to have it all compiled. Pinard Protectorates Limited. Like, can you "equip" Mechs with different engines that have different tonnages and movement speed, or are movement points and "ghost weight" based on the chasis itself? Change language. Jugganaut Recruit Posts: 1. New Earth Trading Company. These are covered in this appendix. The Spider, which has the same internal structure as the Urbanmech and the same engine as the Locust, has a base weight of BattleTech : Designs. Last edited by chefcook90 ; 2 Apr, am.
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I find it unlikely that they would continue to raise in weight at the standard rate. There's nothing balanced about a piece of equipment that's literally unusable. These are covered in this appendix. There are several sub-types of fusion engines available as well, each trading bulk for mass of the components. Determination of the appropriate speed for a mech should be based on its intended mission, which is beyond the scope of this document, but the information in the tables can be used to make decisions on this as well. Research into fusion engine technology has yielded improvements over the many centuries of BattleMech use. Anecdotal evidence seems to indicate that this is, in fact, the case. Please note that Engine Ratings don't change between the types of engines. The experimental, super-light XXL engines, like the XL engines, have the effect of shifting the curve of optimal weights further out, making faster, heavier mechs practical, as outlined in the next table. I just don't like all that new equipment of the later eras. Originally posted by Luke :. PACs were intended to be autocannons that are lightweight enough to be carried on a Protomech, nothing more. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Ashton 'Mech Production Complex.
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