apeirophobia level 7 second code

Apeirophobia level 7 second code

In the Roblox experience Apeirophobia, players can explore the infinite liminal spaces attributed to The Backrooms.

Roblox has plenty of horror games, but nothing like Apeirophobia where you have to solve a puzzle to be able to escape from each room while a creepy monster is chasing you. If you want to solve the color code in Apeirophobia Level 7, you have to find the different colored orbs that are hidden across the room, and then according to the color of the orbs, you have to enter the right code combination. On the computer screen, you can see a scheme that will guide you on how to count the colored orbs. Once you check the computer, you have to search for the orbs around the room and collect as many orbs as possible. When you are done, just go back to the computer and enter the code.

Apeirophobia level 7 second code

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Level 7 the eighth level appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part is filled with wooden shelves and other wooden items. There seems to be ocassionally some blue carpets. There are papers spread all across the level, however the only important one is the note, the lights are white like usual and theres a big giant gate at the far right, you will be able to open it later. After putting the code in the keypad, you will find yourself in a long hallway, this leads to different ways, the far right is always the right option, squeezing yourself through will lead you to a small room with boxes, papers and a vent going up, going up the vent will put you in a ventilation system that is really long, at the end you will fall into a room with a fallen shelf, going further will lead you to a room with numerous shelves, there will be 2 books, one being the Entity Book , and the other being a special book that gives numerous codes to try in the next keypad. After getting the door unlocked and going through, you will see yourself in the same exact small room as the previous one, going up the vent again will lead you to a ventilation system yet again, but going further in you will see some holes on the left side of the vent, this hole shows you the 1st part of this entire level, going further will put you in a small room with a Computer in it, after putting "y" in the Computer , the closed gray vent in the wall will open. Now, to solve the puzzle, you must search the map to find an exact amount of 6 spheres. Well,they're not quite spheres. They are more like gems, so we'll call them that.

If you found 3 yellows, 2 grays, and 1 orange, then you have to arrange them by the amount of the found orbs and the priority number shown on the computer. Levels Level 94 Level Habitable Zone. Start a Wiki.

Level 7 , based on The End is the 8th level in Apeirophobia. It's the first puzzle level the player encounters in the game. Level 7 seems to be an abandoned library of some sort. It has a dark gray floor with a texture similar to that of Level 0. The walls have a banana yellow color with a small bit of orange mixed in. The ceiling itself is quite simple, with white squares each identical occasionally having square lights on them, with some of these lights being off.

Apeirophobia is a Roblox game known for its frightening monsters and challenging gameplay. After a high-stakes chase by a terrifying enemy in level 6, level 7 grants players some reprieve by placing them in an area devoid of danger. That doesn't mean it'll be an easy experience, however. Instead of fleeing from enemies, they'll have to solve a series of devious puzzles to escape. Despite the safety provided by Level 7, unprepared players of this classic Roblox horror game can easily become stuck. The puzzles in this level are difficult and require the player to work closely with their teammates. This guide will help fans solve every puzzle and escape from level 7. This level of Apeirophobia takes place in a library filled with empty bookshelves. At the center is a small desk with a working computer.

Apeirophobia level 7 second code

Apeirophobia is taking the Roblox platform by storm, and rightfully so! This experience has it all: plenty of scares, a chilling ambience, an interesting story—what more could you ask for? It also features a handful of puzzles, some easier and some more difficult, including the one that we're going to be explaining in this guide, the level seven dice puzzle.

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We cover a wide assortment of Roblox games aside from Apeirophobia! This level of Apeirophobia takes place in a library filled with empty bookshelves. Start a Wiki. The only note in Level 7. Type in "y" on the computer to initiate a process, which opens the vent after a few seconds. First things first, the goal here is to find a key and use it on one of the doors in the four corners of the rooftop. To get the code, players must search the library for small, colored orbs hidden along the shelves. Take this code and input it into the door at the back-left of the library. Categories : Levels Difficulty Level 1. A good way to do this is to type the information into the chat or in a separate program, like Notepad.

Level 7 , based on The End is the 8th level in Apeirophobia.

This hints towards the way you are supposed to solve the level. Difficulty Level 1. Level 7 , based on The End is the 8th level in Apeirophobia. Everyone takes a specific code, announces it to everyone else so they won't pick the same code , and you'll unlock the door in no time. Partygoer Plushie. For example, Yellow's number is 5. Sign In Register. Thankfully, this is also a level without an entity!! If the color has appeared at least once, they will enter the amount of the color, and then the assigned number of the color. A good way to keep track of these is to type each color you find in the chat, like 'green, green, blue, red, purple, orange', and remember, the amount of a colored ball goes before its priority number. For each color, players must enter the amount they found, then the assigned number. Sign In Register.

3 thoughts on “Apeirophobia level 7 second code

  1. I apologise that, I can help nothing. But it is assured, that you will find the correct decision. Do not despair.

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