Anaconda combat build
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Anaconda combat build
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SENA- said:. I would think the annie's 3x C3s are better for small ships than the vette's 2x C4s. View mobile website.
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Anaconda combat build
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Date Posted: 24 Mar, am. TTK is way too long on small ships. Search forums. Here's what I fly [s. Drives at the very least. You are using an out of date browser. The main issue I'd like to address is the weapon loadout. Also a bit of a shout out to my Frag Krait which combines speed, agility, and a boatload of damage. Install the app. Install Steam. And she can take on squads of 3 at will with no sweat. Sensors are 8D and long range. Fixed weapon convergence on the Anaconda is such that the target has to be right next to me to do maximum DPS. DSS is there for the same reason. It may not display this or other websites correctly.
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Incendiary felt like a waste. Showing 1 - 5 of 5 comments. Search titles only. I do sometimes melt small ships in a few seconds but I'm looking for more consistency. She's just a big softy really. Mamba and FdL are great - probably the best - since both offer not just brute raw firepower, great shields you can run both at some 2,5k shields easily but they have a cruising speed who put in shadow the Annie and the Vette, and the boost speed is glorious - no target can escape you. I am in massacre mission right now, so I recorded 2 kinds of common kills : a single Annie - 24 seconds to kill; Next one - Annie with 2 small - Annie more or less the same, 29sec - and 2 DBS in 40 sec, so 3 kills in a bit over 1 minute Its bulkhead armor is suited for a flying tank, but that size 8 reactor is mighty huge and pretty exposed. It started out as a multi-purpose build that I refitted for massacre missions. It's speed was a massive advantage, but now it can't get anywhere near the overall kill rate of a Corvette with an SLF, long-range A-rated sensors and some long-range weapons.
I apologise that, I can help nothing. But it is assured, that you will find the correct decision. Do not despair.